XaiJu
fluttershyfann80085
fluttershyfann80085

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Progress report for November 2021.


●  Learned that Moho has a very big problems with their physics simulation  tools. Use physics tools on any character bones led to different  problems and random program crash. By stopping using physics tools, my  projects have become 90% more stable.
I wish I had noticed it sooner.

● Learned a new way to do physics for hair and other bouncy things.
Now  I make an animation script to rotate the object in different directions  and animating its bouncy physics manually. You can see it in my last  two demos, the physics for breasts and hair are already manual there. 

Nothing much new I learned this month, just working on the animation and  experimenting with different effects to get more experience.
 But I want to say that after I finish my two commissions, I plan don't take any new commissions until I finish my 360 turn rig and finish my Fluttershy + Twilight project. After that, I think my studies will be 100%  complete and I'll start doing demos of my projects.

Thank you all for support me. more people like you, and I'd quit my real job and do just that.
Have fun fan days!


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