XaiJu
Thevoidclub
Thevoidclub

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Update on game progress

Hey!

Been a while since the last post, just wanted to give some news about the next update, art and story parts are going well, we're nearly done on that side. 

For now we're coding and testing new ways to balance the resources gathering, that's why it's taking a bit more time than what we expected. here's a couple of points we'll test in the next update (You can write comments and questions below if you have some)

-Auto travel, this one is easy, no more clicking from location to location, the travel will be done by itself.

-Cards breaking, this will be the point where it might need lot of testing, we think it might be good to reduce the cost of cards crafting and adding a chance of breaking if overused (you would have the chance to repair it before it break, for a smaller cost than crafting and upgrading the card quality would make it less breakable. This way the cards would be easier to craft, needing less resources on initial cost.

-general atk, def, dodge stats for MC and monsters + basic atk and defend move. By adding those stats, it might bring the diversity on game tactic, if you want to improve a specific stat to fit with the cards you want,


This still need to be tested in game, there might be a big flaw we didn't catch up yet but nothing we cannot improve.

So yeah, that's mainly the game-play side and there's more connected to the main story but you'll see on your own.

There was a lot of stuff we saw in comments about other aspect of the game, (monster girls and stuff ;) ) And we still want to add them but it will need more time since the coding part is taking a lot of time. But feel free to add whatever you think could be a good upgrade!

We're planning to test up to the 5 of august, so the release would be after that probably, if all goes well! As usual, thanks for the support, it's really helping making the game look better!


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