XaiJu
N_taii
N_taii

patreon


HC3's very first version is now available for download! (1$+ Patrons)

This version won't be released for free. Read the reason for that decision here: https://www.patreon.com/posts/about-hc3s-1st-67716628 

I will release the game for free in the near future, but I have a few things planned particularly for the 1st public release. That's why I ask anyone planning to buy this version and releasing it on other websites that you refrain from doing so. For the sake of the game itself and its potential future success, I'd really like to do it on my own terms, so that I can make the first public release as complete as possible. Thank you : )

Please read the text below:

So….here it is, the 1st version of Henteria Chronicles: Chapter 3. I have a proper title in mind besides “Chapter 3”, but I just want to be 100% sure before using it, so I’ll go with the barebones title for now.

This 1stversion is the result of 100s, maybe 1000s of hours of work, and thousands upon thousands of $ invested into better graphics, assets, illustrations, etc…I’m happy with the final result, but also very anxious to see whether you guys will like it or not. I sure hope it’ll live up to the trust you’ve put in me.

For the time being, there is approximately 3-4, maybe more hours of gameplay (provided you don’t skip the dialogues). This first version’s main purpose is to introduce the story, the characters, the world, and the new graphics. A few sex events have been sprinkled here and there. Also, contrary to HC2, there are no mini-games, and there won’t be any besides an optional card game to be introduced in the next update.

I also want you to know that a few features won’t appear yet in this version. As mentioned above, the card game, “Triple Trident” (a FF8’s Triple Triad-like game) being one of them. Other things are the magic balls (check Proof of Life 27 for more info on them: https://www.patreon.com/posts/proof-of-life-15-66512006), a proper status screen, the in-game manual, etc…

What’s more, this 1st version will be visually improved in the future: I haven’t received the image for the title screen yet, so I will customize it later. For now, it looks very basic. The in-game menu has been modified already, but I want to personalize it further by using the picture from the title screen.

The very beginning of the game has an “info-dump” like introduction text, to give a bit more info on the historical context of HC3. I want to improve it further by adding simple background illustrations and proper voice-acting for it.

Each of HC3’s four main female characters will all have their very own voice actress for the moans, BJs, panting, etc…I have received 99% of all the necessary sound file for them. For the extra characters of HC3, I will re-use HC2’s voices. If, in this version, you mainly hear HC2’s voices, do not fear: I don’t intend on simply recycling HC2’s voices and call it a day. HC3 has fewer female characters, but comparatively a lot more original voice acting, there just aren’t many scenes where I can use it for now.

Last but not least: this game has no extra-scene for the 20$+ Patrons, but will have starting from the next update.

Here, I have listed pretty much every improvement and additions I wish to add further into the game. If you find certain parts lacking, please refer to the text above to see whether or not I plan on modifying them later on.

I’ll be waiting for your feedback! Also, it’s been a while since I last uploaded anything on here, so please let me know if anything’s not working. Any bug or typo report is more than welcome!

I’ll be taking a few days off now, 2-3 at most. I need to rest my eyes a little, because my vision has started to get slightly blurry lately. Of course, I’ll keep on standby at any time to fix bugs or the likes.

Have fun! : D

Notice for all Patrons that are currently or used to be subscribed to the general tier(30$+): In the next update, I will properly add a new map where I'll write your name + quote, same as HC2. I'm thinking of a temple-like map where the "old heroes" are being remembered. Let me know if you have any suggestions of your own : )

HC3's very first version is now available for download! (1$+ Patrons)

Comments

Thanks for the nice comment! Let's not have too high expectations, that way, you can't be disappointed ; ) That isn't to say I'm not proud of the work I'm doing, but the higher the expectations, the more difficult it is for someone like me to meet them. Tbh, one of the thing I hate the most is disappointing people. Btw, not trying to raise your expectations even higher, but each 4 of the main girls (two main ones, princess and knight, and two side ones, the Ailin friend and the priestess) all have their very own voice actress for the moans. You won't hear them at the beginning though, because their corruption will take place later in the game and pick up from there : )

N_taii

If this game surpasses my expectations, it'll overthrown my top ntr games of all time and become #1. But I think it will 🤔, specially the build up of the characters, personality, relationships and Also I love the Moans I hope every girl has unique sounds. And boi do I love hidden sexual stuff 😋

Daidekure

1. Understandable, there is a plus in corruption due to the whole stolen virginity. 2. I can get where you're coming from due to the rabid hatred for NTR but I'm skeptical if anyone could play HC2 and not call it hardcore NTR. The MC in my view is too involved with the heroines and the domination is done in such a way that its hard for me to understand how one could view this as purely voyeurism. Next, I do think we're gonna need some more traditional NTR information like vocal explanation and hinted comparisons to properly feed the players who play in limited view mode. Such a mode will lack the heroine's thoughts during core corruption moments and the player base for the mode will be likely all NTR fans. Though you don't have to go all out in denigrating the MC you can simply have the heroine say that princesses in the story books always described love and lovemaking like X. This shows how inexperienced the heroine is and offers a perfectly valid reason why the MC wouldn't think she was speaking about real experiences. As she compared their relationship to books before so it could be a norm in their relationship for her to get all her ideas on love from books. Lastly, this would allow you to bring in dirty books which could be used for a event or two. 3. This is a point I simply can't agree with though. Firstly, all the antagonist in HC2 are depicted as sex monsters who completely dominate the heroines through hours of sex and though not directly compared to the MC were compared to the MC's father whom he was comparable to. Next, visually they have massive sprite dongs. So I don't know how anyone could ever view the antagonist as anything but sexually above the MC. At least in terms of experience, libido, and aggressiveness. But, I don't see why that would harm the validity of the good end. I believe the good end could be a repudiation of the whole concept that you can sex women into submission. Or simply put classic NTR. With the ending having the MC understand he can't be as passive and feminine but equally that the antagonist overly rough and masculine style isn't what the heroine truly wants either. Simply put that you can't just screw a women alot and call that a happy relationship/love nor can you refuse to satisfy a women's sexual desires as long as you care for their emotional needs. 4. Lastly, yes that means cervix sex and it allows a new step to the sex ladder. As traditionally you can't go further than raw creampies but entering a girl's womb has an intimate sound to it. Though naturally its purely a porn fetish thing.

Austin Pugh

Btw, I just noticed I forgot to answer the womb sex thing, what does it mean exactly? Penetrating the womb?

N_taii

Sorry for the late answer! I got busy with the game over the weekend and I held off any kind of long message until now. I’m not planning on making the corruption any faster than what I’ve done in HC2. I liked the pace I had going in that game, so I’ll try to keep the same pace for HC3 as well. The reason why I avoid inserting the MC in any sexual situation with the heroins during the corruption is threefold: 1. I want to avoid any kind of sexual relationship for the women before the NTR takes place (if I can). I always thought the loss of virginity to the antagonist is a cornerstone of any NTR story, as it represents a turning point in the corruption process, and it’s something I’d like to implement in my games as much as possible. So no sex for the MC before that, unless it is with a random character. 2. I try to avoid MC comparison with the antagonist, or MC humiliation. The reason for this is that I want my game to appeal to 2 types of people: those who enjoy NTR, and those who don’t enjoy NTR but the corruption associated with it. For the latter, I try to avoid any reference made to the MC so that, if they wish to, they can push the NTR aspect aside and forget they’re supposed to impersonate the MC so they can instead focus on the corruption of an innocent and pure girl by a lecherous and dominant man. This is also one of the reasons why I made the MC speechless, so it’s easier for the people who want to to see him as a simple story progression device rather than identifying with him and his personality. 3. Establishing things like size, sexual prowess etc… in the game might prove detrimental for the happy ending. It’ll be a lot less believable to see the MC happy with everyone else if it is known he will never physically measure up to the antagonists. That’s why I avoid humiliation presenting the MC as “less” than the antagonists, or I try to keep it to things that can be improved upon later if needed.

N_taii

Enjoyed the first arc of HC3 and can't wait to see more! Like most people I found the music and new graphics to be of nice quality and a modest improvement on what you've done before. The same with the history and character building that you've done. All of which is naturally important for immersion, but the same can be said for the speed of the heroine's fall. As such I just hope you give all the main heroines the treatment you gave to main heroine's of HC2. Simply put I simply hope you don't rush and properly tease the player in order to properly build tension. Though on a final note I wanted to ask. Do you plan to allow the MC to be compared sexually to the bulls of the story? In HC2 the MC refused to compete with the bull if you will but as the MC in HC3 asked Rose out I wouldn't see why the MC shouldn't seek to have sexual relations with her as well. I believe this will allow for some good classic blackmail material but would also allow for penis comparison kinks on top of general NTR. Lastly, are there any plans for womb sex?

Austin Pugh

Thank you, glad you liked it! : ) Music is mostly taken from music packs I bought on various marketplaces. I’m no sound designer, but I’m happy with the way I managed to tweak the sound effects a little to make them fit the scenes, so I’m happy to hear you liked them as well. There will be a bit more wait before the sex scenes start rolling in, mainly because the lead-up to the corruption needs more time to be properly introduced. But once it does, there should be plenty of stuff. HC2 was also pretty barren at the start, but had close to 100 scenes by the end. The slow down might or might not be on your end. Not really helpful, I know, but while I didn’t really notice it on my game, it might be that I got used to it and ended up not even noticing it happens. HC3 is kind of pushing the limits of what the RPGM engine can handle in terms of maps, with hundreds upon hundreds of elements all crammed together, so that might be the reason why it slows down on some machines, unfortunately. I’m not sure what you mean by “walk through the wooden platform”? Do you mean sideways? Because you are supposed to be able to walk up and down above it, since there are stairs on both sides of the platform. But maybe I misunderstood. Thanks again!

N_taii

Okay pros first: 1. The Sprites are beautiful, all the characters look so well defined (mainly the adults), The Town looks fantastic and the potraits whilst not needed are a welcome addition. 2. I was never a massive fan of all story of HC2 but here it feels far well thought out and executed, the characters are all well defined by their chracters alone even without the vast sprite improvment. The story is also far more intriguing but that probably just comes down to personal taste. 3. Audio sounds great, don't know if you're using the free music tracks that the programme uses or not but they are well implmented. Sound effects are fantastic as well. I can't really say much more for the time being and I won't give you crap for the few sex scenes considering it's only the first updatea nd meant more as a lore dump (as you already mentioned). I can honestly say I am eagerly awaiting update 2 :) Cons: Just one, I noticed a bit of slow down (but that might have been on my end) and one small glitch where you can walk through the wooden platform in the centre of town. But honestly that's all I have. Keep up the great work and I can honestly say chapter 3 is off to a great start.

xCTx

Thanks for the feedback, and for the bug report! I'll make sure it is fixed next update : )

N_taii

Great start! I was able to follow along fairly well without being confuzzled by the protag and world's history. I'm sure everyone can see the upgrade in quality -- looks fantastic, I think the purchased assets will be well worth it! Would love to see a little something with Myriam (maybe in a flashback or something). ;-) Can't wait for the next update! Small bug for you: In the ship after encountering the black cat, if you decide to go back towards the Captain's Quarters and turn back to the intersecting hall where the cat was, the screengoes completely black. I was still able to move however and eventually was able to find the door to the north where the issue resolved itself.

Juninpachi

Well yes, why would anything bad ever happen to our dear protagonist?^^

N_taii

I'm loving the game so far! It definitely kept things interesting more H stuff sprinkled in during the early exposition. The main girls are all super cute, can't wait to see the MC live happily ever after and nothing bad to happen at all 😏.

DangoBoi369

duke ntr gonna be best ntr ever. I am sure of that :D

Pete

I also would like to recommend you to install at least one free-roaming event in the city, e.g. while the quest with the pamphlets is active. This is also very important to hook first-time-players as they get a glimpse at the very popular free-roaming events which will be THE biggest gameplay element in the game (at least thats what the bucket list said) and at the same time they are delivered some lewd action (and its never wrong to have a little more lewd input). The event could even disappear right after the quest is done but I would really urge you to at least install one such event. Its the perfect spot for it and for such a central gameplay element I find it a bit disappointing to not have one in the first release...

Pete

That is very weird: But it seems I cant post a comment under Hokagines comment anymore - it gets deleted everytime I post it while my comment counter goes up?? Patreon is so weird sometimes. So I post it as a main comment and hope it works this time: Flashbacks would be a great idea! They add a lot to the immersion, give some variety to the usual story-telling and let the players bond even further with the characters. Thumbs up!! Regarding the time skip I would strongely advertise to add more scenes to it, as those scenes are exactly what I think players want more off. Critics always were text-oriented: Too much text-heavy scenes and too little lewd stuff or general action. The great thing about the time skip/marathon scenes is, that they feature almost no text apart from some rough little remarks and offer a lot of variety, action and things happening by mostly only showing and not telling. I remember a very recent feedback where somebody posted he would much rather have you to "show and not tell". Thats exactly why I think the time skip scene is so remarkable and why you should make more use of such in general and specifically why I think you should add at least two or three more scenes to the time skip sequence. As you yourself said you want to use this first release as a pure patreon feedback release so you can refine the first release I really recommend you to do this, as this will surely grab players, such as me who tend to skip the text at some points and really love to only have the visuals explain the stuff. Also I always found the time skips (eg in HC2) some of the most emotional and unique scenes. After getting acquainted with the characters, we see how they grow, see their struggles, their highlights of their life. Its just one of the best tools to get the players bonded with the characters. In HC2 I almost cried when the grandpa of Solana died or the Wife of Belenor. Thats why I felt the same as Hokagine in that regard - most of the text based stuff is well paced and doesnt "overstay its welcome" but the time skip scene, the scene where you could take more time for, as its not text based, was simply too short and confronted me too fast with the adult characters. TL, DR: Too much reading is what scares players away, scenes like the time skip sequence are a fresh alternative to keep players interested that are not text heavy; In my opinion for a wholesome intro you should add a little more to that scene.

Pete

Thank you very much for the proofreading and editing! French being my native tongue, it helps a lot with some complicated words, but it also implies running into fake friends more than once. “Affectively” I translated it from “Affectivement”, for example. I usually check the words I’m not sure of, but some of them still slip through. The need for an editor became painfully obvious after you did your own editing, but I checked the price, and I really can’t afford even the cheapest editors for such a text-heavy game. This update has around 40k words, which comes at at least 800$ for copy-editing, but probably even more costly. Spending half of my Patreon income every month simply on editing isn’t exactly an option at this point, I’m afraid. Maybe later. About the time skip, I wanted to reduce it to the bare minimum so that, as you put it, it doesn’t overstay its welcome. However, I’m not excluding the possibility of showing some of the scenes you mentioned in the form of flashbacks. This time, the side-characters, Rose and Haylen, will be directly involved in the main plot, but won’t influence it like Rose or Cyanna. I still want to leave their own questline separate and optional, but since they have a close relationship with the MC now, it should help making them feel more connected. I also loved the Trails series, and I still have to properly finish it. The fact that the world felt alive was a big factor in its popularity I think, which I can understand. I also have little stories here and there in the game, mainly the bearded guy who keeps talking about his daughter, then after the time skip you see her going to uni and him being all worried about it. I plan to add more, but I won’t plan it. I’ll keep adding NPCs with different dialogues, then I’ll see if I keep their own storyline or not. I also plan to add a few NTR extra stories with no context, maybe at most a few lines, all with NPCs unrelated to the MC. Thanks for the feedback!

N_taii

very nice feedback, I can only approve! Actually we have very similar thoughts and I wrote many similar things to N_taii in a personal message (e.g. "when the time skips forward to adulthood" I also recommended N_taii to add more scenes. This was way too short and it was so beautifully done in HC2, I hope N_Taii adds more scenes like the first kiss between rose and leto, or as you suggested when they build the treehouse and maybe even many more of such short scenes .... I just love marathon scenes where you see the development of a long time in short scenes). Something you pointed out what I also want to underline again, is how vibrant and lively the city appears due to all the updates to all the NPCs every time the time skips/moves forward. But I think N_taii wants to carry on with this system, as he already stated that there will be small NPC-NTR events taking place in the city and we will see them develop slowly over time. Definitely a great and unique gameplay/story element that adds hugely to the immersion of the whole world.

Pete

Finished the update – I really liked it. The childhood sequence was well paced – it held my interest, established what it needed to establish, and didn’t overstay its welcome. The only thing I’d change is when the time skips forward to adulthood think about showing a few brief vignettes of the characters – the group building the treehouse, his sister graduating into the guard, Leto deciding to become a guard, Leto/Rose's love confession (which sounded like it was hilarious in the best possible way). That sort of stuff. I like the relationship between Rose and Leto – they’re so cute together! Really like the personalities of the main characters – like that they all have flaws (the priestess has an alcohol problem, the big sister is withdrawn, Lily is angry/rude, Rose is bossy). I like that they’re all a group of friends. I’ve spoken about this before, but one of the few things I think HC2 did poorly was the side characters relationship with the MC and the overarching plot – in that after the introduction they didn’t have a relationship with the MC/plot, and so they felt like they didn’t matter which robbed their scenes of the emotional impact they could have had. If there’s one thing I’m hoping for with HC3, it’s that the side characters are more involved – even if this means their quests/events are mandatory rather than optional – and that their relationship to the MC (them liking him romantically, them mattering to the MC, and the MC mattering to them) continues throughout the game. You’re off to a good start with Lily – I really like her aggressive sexually flirty double bluff when she woke him up 😊 Super high production quality. Music is so much better than it has any right to be, map is amazing, sprites are amazing – I really like how zoomed in and close to the action the viewpoint is. Really like the way objects overhead become transparent as you move beneath them. I spoke about the editing above, so all I’ll say here is that the rest of the game is so high quality it makes the typos / minor word flow issues seem like such a shame. Really liked how all the characters have something to say whenever you talk to them – one of my favourite game series of all time (the Trails JRPG series) does a similar thing, where every time the main plot moves forward all the minor characters across the map have their dialogue update, and you can go talk to them all and follow their little stories throughout the game (one student studying for medical school gets in, a couple fall in love, a gang deals with their leader going crazy, etc). Not that I’m expecting that level of commitment in HC3 (:P), but what you do have is a nice touch, and I think helps justify the day cycle you have. If the MCs parents and Selen aren’t revealed to be alive and well in the good ending imma stab someone :P Speculating about the subfetishes the side characters are going to explore – the big sister is going to show an ice queen melting, Lily is going to be slave play (which is going to break my heart, her backstory/motivation is so cute/empowering). The magic shop owner is definitely going to be involved – I bet he’s going to have some sort of Daddy thing going on. Super keen for the next update!

Hokagine

At the end of HC2 I made a couple of posts with suggestions for your future games. One of them was to consider hiring a copy editor. I’ve just started playing through. First of all I wanted to say how high quality the production values obviously are. The music in particular is surprisingly good. Again I’d recommend a copy editor to bring the quality of the text up to the level of everything else. I know there was some concern about cost last time, but I still think it’s worth trying it for 1-2 updates to see if you think it’s worth the money at least. I am definitely not a professional editor, but I’ve done a bit of an editing pass over the first section of the intro (from the princess lying in bed to the start of the boat section - until I got bored, basically) to try to illustrate some of the things I think an editor could improve/help with. Hope it’s helpful, and again I’m only bothering because of how much I enjoy your games and how high quality I think they are. I might have more feedback after I’ve actually played through the intro 😊 He traded in his title of prince – added ‘in’ King Flavian the First – “First” instead of 1st As for the towers, they stand proud and resolute to this day, a warning to all who would visit harm upon the kingdom and its citizens – delete still, wording changes, consider adding ‘resolute’, delete posing The people affectionately call them the Peacekeepers – affectively is not a word, call reads better than nicknames, comma is unnecessary That’s all for tonight. You really like hearing about King Flavian, don’t you? – There is unnecessary, typo your should be you, titles should be capitalized when they refer to a specific person This must be the thousandth time I’ve told you his story – I’ve told instead of I tell She also said King Flavian was the greatest of all my ancestors – capitalize King I’m happy to hear you’re paying attention to what Miss Silfried teaches you - paying attention over properly listening But I wish you would do the same with arithmetic and the sciences… - change when it comes to with, should be ‘the sciences or ‘science’ Well, Miss Silfried, she… hum.. she really really likes King Flavian, you see? So she tends to have rather extreme opinions about those who wronged him. – Capitalize titles, spaces after …, delete believes as unnecessary You don’t need to remember that part, honey. – Delete about Just like your father and I did, and still do. – minor wording changes But there’s an even more important rule that every King and Queen must follow at all times! – capitalize titles We have a nice little stroll on the beach planned, or have you forgotten? – add ‘or’ I’ll put out the candles and the fireplace, you focus on getting to sleep. – ‘getting to’ over ‘your’ I’d heard about them, but to witness them for real feels… surreal. – minor wording change, space after ellipses

Hokagine

You are more then welcome and its more then deserved! Well played little duckling ;)

Pete

But, once again, thank you for the nice comment. I appreciate it!

N_taii

Well, I'm glad to see you liked it so much, it's a really nice reward for all the hardwork I put into it to see people enjoyed the game : ) I won't answer to everything, since it doesn't really warrant an answer, but I'll adress the small negative feedbacks here and there: I hesitated for the freeroams, but I felt like it wouldn't matter all that much if I were to add some with random characters that don't matter much. But I'll add more from now. I wanted to customize the menu screen and UI further, but I realized that, past a certain point, you have to do everything in an image editing software, so I held it back for now, because I have no idea what I should do and how to do it. Besides, due to the game's nature (no equipment, few item use, and even fewer directly from the menu screen, etc...), players are less likely to spend a lot of time in the menu screen, so I guess it can wait a little for now : )

N_taii

Ah ok, good to know that you were already aware of these "problems". If there is no way around them, so be it. It's not that bad haha I'm a bit saddened that the two guys won't play a bigger role, because I liked the fact that they are close to the MC, so the NTR would hurt him even more. If it's just the duke, it feels less connected. But I'm sure you'll work something out to get over this aspect

Snowman9712

SOO, finally we could get our agitated hands on HC3. The long awaited first release of the mighty duck. And man oh man was I excited. So here is my resumee and my first thoughts to the very first demo/test release of the game. ::: I've got a lot of things to say, but here I will focus on my main feeling with the release and give a much more detailed feedback in a personal message to you, N_Taii ::: So, after dipping in and playing through the huge first release of HC3 all in all I simply gotta say (now that I can speak again, first of all I couldnt really find the words) WOW!!! AMAZING. GRANDE! This is almost EXACTLY how I imagined HC could look like and I am absolutely stunned by the sheer beauty and love for detail that has been put into this game. I really think you have outdone yourself this time N_Taii. And the way you integrated the feedback and critics of HC2 as well as your own thoughts and brought them together in HC3 is just out of this world. I really call this one a masterpiece and let me give you the reasons why I think so: - mystery perspective is revolutionary and adds another dimension to the game. It also adds to the replayability of the game. It is implemented very well. - amazing introduction and build up, you really get the vibe and feel as a part of the new found family. I loved the early struggles, how the characters got know each other and their respective bond. Overall an AMAZING story telling, and I think you got a much better feeling for how much time to invest in the story... though I think there are parts where you could cut one or two sentences and you could still adjust a bit more in favour of the lewd stuff, but still you already nailed it, its just nitpicking at this point. - one of the biggest improvements is how the characters feel. They have waaaaay more personality and I love their flaws as well as their strengths. Actually I hope we dont see the flaws vanish (as you mentioned in one of your POLs before) but rather be capitalized on. This is what makes us real and human: our flaws. And this is what makes the personalities stand out. Also how great will it be to NTR the haughty, arrogant princess. I cant f... wait!! - one of the things I really wished for were different costumes and hair styles for the main characters. And here we are, I even lost track on how many costumes I saw the princess wearing. Beautiful!! It adds so much to the immersion of the story and the personality of the characters. And it offers huuuge potential for the incoming corruption. Again: nailed it! - WHAT THE F*** is with the amazing soundtrack? Where did you get that? Holy cow that was like LOTR or Star Wars vibes. - I really loved the short inbetween lewd scenes - they are perfectly integrated and fluently connected with the rest of the story. Thats exactly what was missing in HC1&2. Maybe even add a little more freeroaming scenes to be found while discovering the city as a child. Its not much but would be a nice reward for exploring the city (eg when you are distributing the pamphlets - that quest was the only one which was a bit boring, just add some sailormen or shopkeeper nailing somebody here and there around the corner or so to be found. So that the people already get a feeling for the freeroaming scenes. Other then that: nailed it! - I also loved how the first decision was integrated. It felt natural and very well placed. - absolutely loved the interactable world where you want to click on everything, want to listen to everyone and discover every corner the game has to offer. More of such!! - reminiscence room looks out of this world - great new designs, such as the sign for which time it is (Lundath morning ...). Though I think you could still work a bit on the UI and the menu screen. There is more potential. CONGRATULATIONS N_taii, this is exactly the direction I hoped to see and you really exceeded my expectations (and I know that I can be quite critical from time to time) but that was just amazing. Of course there is a lot of work still to be done, there are things that need to be polished, but all in all I think this first release was absolutely awesome! I cant wait for what is to come, I am totally hooked, and I can only say THANK YOU a thousand times for your hard, hard work. You really produced something of beauty there. You are amazing! Good luck with the ongoing production process, I will write to you in a PM for some additional thoughts. ;)

Pete

I was also a bit hesitant in the beginning, but I liked it as well. Maybe it was a little too long, but its just nitpicking... overall I really like the breaking of the 4th wall

Pete

very happy to hear that the two friends only appeared because he was travelling with hem recently and they are not the antagonists, then again it was what I was thinking already because the build up was exactly what you just explained N_Taii and I already thought, they are just in his dream due to that very reason. Amazing story telling!!

Pete

Thanks for letting me know, I'll fix this : ) Glad you liked it!

N_taii

Thanks for the feedback! : ) This mainly happens because of invisible events set up on the ground, that activate upon walking on them. For example, the bordello has a lot of them because, as you step closer to the building, events activate on the ground to change the sounds to moans that get progressively louder. Same, for example, for the fountains on the main map. There is a way around it, but it sometimes clashes with other events, and it's a bit complicated to do, so I don't add it everywhere. You can still hold the left mouse button to walk over them, but for some reason, you have to walk with holding left button without encountering any ground events for a little bit, and then you'll be able to walk over them without stopping using the same method. It's a bit complicated, but I can't really change it, sorry. I mean, I already changed it where I could (for example, ground events are also used to make buildings invisible when you step behind them, but I made sure it wouldn’t stop players walking with the left mouse button). For the MC appearing next to the arrows on the ground, I indeed made it on purpose so the players who step into a room by mistake would be able to exit easily, without having to step away, and then step back on it. There’s no real way around it. As you said, it has its pros, but also its cons, especially if you play with the mouse (I usually play with the arrow keys myself, so it’s easier to control the MC, and it doesn’t stop him when walking over ground events). As for Cyanna, the main idea was to first show her as pretty recluse and not wanting to bond with other people, so it meant she shared less with the MC than with Rose, Haylen, or Lily. But I also wanted to showcase how, after meeting the MC and everyone, she’s grown more confident and happier, showing the MC as someone important that helped her get out of her shell. Of course, Leto and Cyanna will have more interactions in the future. Also, I’m not sure if it’s a spoiler, but the two friend won’t play a big role in the rest of the story. They were just shown in the dream because they are the last two people Leto interacted with, so I thought it was more logical to have them appear in the dream, because the brain randomly chose their image to represent the two dream guys.

N_taii

Thank you for your kind words : )

N_taii

A solid start, looking forward to more. A couple small edits: Opening cutscene, line "That's my good little princess. I'll put out the candles and the fireplace, you focus on your sleep" attributed to 'Rose', should be 'Woman' Quest 4, Haylen switches to "are you free right now, Rose?" Might be intentional, but bringing it up in case it isn't and should be Madelaine.

J

Two things I noticed that bothered me a bit in this game, as well as the last one is that there are some areas where you can't "spam" the left mouse button by holding it in certain areas (e.g. in front of the brothel at the end). The game just walks to the first location and stops. This doesn't happen in all areas, but sometimes there are spots where this happens, don't know the exact reason. Another one is that if you enter a room, the player is placed on block away from the door. If you need to access an object/npc/etc. which is on the same row/column of the door you just entered through and you click it after going through the door, the player goes back one space first, making you leave the room you just entered. This is not a huge problem, but I noticed it in this game as well as the last one (haven't really played HC1 all that much). Is there a reason you don't place the player at the door area? Probably because it's easier to leave the room that way.. maybe there is no good solution to this haha I really like the characters so far, even though I feel like Cyanna's introduction wasn't as good as the other main characters, especially Rose and Haylen, which got quite a lot of scenes to introduce them. Cyanna was mostly quiet, so the attachment to her wasn't as great as to the other ones. Still looking forward to her story though. I want to see her and Rose be stolen by Leto's friends from the guard, but I think that's already part of your plan, escecially due to the dream scene. Don't really know what to think of the cultists yet. Looking forward to the next release either way!

Snowman9712

you're such a great storyteller/writer, it was very good

31 3

I sure did.^^ It's a good thing you enjoyed the pacing, because it's certainly the one thing I was most anxious about.

N_taii

Since I haven't planned some kind of story with the priestess' evil twin showing up, it means it's definitely a bug. Thanks for letting me know : )

N_taii

Thank you! : )

N_taii

I hesitated with him, tbh. Would it be right to have some kind of comic relief/4th wall-breaking character right at the beginning of an overall serious story? But I'm glad you liked him^^

N_taii

Thanks! I wouldn't go as far as saying it will be "entirely his fault", but at the very least the NTR ending might make more sense based on the choices given. Rather than pushing the girls away, I'd say it'll be more about being too indecisive to keep them near him? Maybe? I can't say 100% for now^^

N_taii

I enjoyed it so far, the pacing is about right and I can tell that you'd put a lot of love into this one.

Tanzel

Might be a bug, might not, when I started the quest to fetch Haylen's ring, it shows her by the altar in the church, but I went upstairs and she was in the kitchen as well.

snajones

Great start to the game! I think you're trying some really interesting things!

Birchowl

Just started. I did like the Mysterious Duck. :)

snajones

Good start so far. I'll refrain from spoilers, but the end of the playable content presented an interesting change of pace. The choice aspect you're throwing in is interesting as well. Instead of things happening outside of the player's control, the way things unfold may entirely be his fault. Might make for a spicier story if the reason he doesn't get a happy ending is because all the bachelorettes got chased into the arms of other people by the player's choices. Something I like to see in my NTR every now and again.

Not Telling

Very well. It is all i really needed to hear. Time to sleep now. It is very late. I wish you all the best in your development and otherwise! Peace, man.

Jazuke Taizago

Yes, I understand what you mean. However, without spoiling, I can say that the story won't revolve around some evil entity like HC2 did. More will be revelaed in future updates, of course : ) I won't say much more than that. Future updates will do the talking for me^^

N_taii

Zeno was a loyal minion of the Goddess, the Statue which he visited and was given orders by. He gathered followers, making them unwitting followers, never knowing who Zeno takes orders from and does as he is told. In this case, while it isn't Religious as of yet, they seem to be VERY concerned about a Box in HC3, and i am desperately attempting to avoid spoilers at the best of my ability, so i am sorry if some is to be said to make sense. But those suspicious people act and speak very much similar to that of cultists, but perhaps less religious, and perhaps more of a "Political" use. That i do not know until i learn more about what the Box contained and meant to them. Hopefully that made sense? If i'm wrong. Please do point that out. Alright. I just wanted to make sure. I have seen enough of times where people say one thing and suddenly, surprise pikachu face, they changed Plots. Containing your Storytelling a bit more feels better and easier to understand. I understood HC1 just fine. HC2 became a bit...surreal, i'm gonna be honest with you. Not bad, but somewhat confusing and surreal. Alright. You do not need to say further about the Pregnancy part. If there will be more types/versions of Endings, such as: NTR, Good and True endings but with variations, then that would make sense. I personally want the scenes to remain a "Mystery" until perhaps the very end. But that is just a me thing. The "cheated on" dude planted after all, doubt and suspicion in MCs mind, causing an "event" showing him to be.......turned on.....? Anyhows. I have ranted long enough. I wish you the best endeavor! Until then or when i have something else to say. Peace!

Jazuke Taizago

I don't remember cultists in HC2 at least not as obvious as those ones. Also, to answer your first question, yes, he will be the main antagonist, but saying any further would be spoilers. Pregnancy will depend on the endings, I suppose, but essentially, also yes.

N_taii

Second time you took the "Cultist" approach to Plot, like in HC2. The black clothed suspicious weirdos. Just stating what i have noticed so far after playing it to completion now. Wasn't the Duke supposed to be the Antagonist...? And will there be Pregnancy in this as well?

Jazuke Taizago


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