Heya you beautiful people, N_Taii here! I'm writing yet another progress report for all my Patrons out there, so you see I'm still hard at work so I can release a first playable demo ASAP.
HC3's Story: I keep torturing myself over it in the shower. I have stated in my bucket list for HC3 that I would go for a simpler story, akin to the one in HC1. However, the more I think about the story, the characters, and the settings, and the more I find it hard to settle for something too simple. HC1 was a shot in the dark, I didn't think it'd ever get popular, so I went with a straight-forward story with little depth, because I didn't want to think too far ahead.
For HC3, I know I am going to bring it to completion, and I know the length is going to be about the same as HC2, and the scope would be far greater because I have poured a fair amount of time and resources into the visuals and other side aspects. The story being the medium through which the game progresses, a barebones story would be like putting a tiny engine on a huge machine and expect it to run properly.
However, one thing I was more satisfied in HC1's story that I thought lacked in HC2 was the NTR as an instrumental part of the story. In HC1, the demons needed to corrupt the women to get what they wanted, while in HC2, it simply felt like a side-story. Had Celis and Aywin not been corrupted, the story would have barely changed. In HC3, I really want to incoporate the NTR of the two main heroins into the story, and make it part of the goal for the antagonists.
One other reason why I am not too inclined to do a really simple story is because I, as the dev, find it boring. It just isn't fun to develop because it doesn't require much thinking, and because players get less involved in it. After all, I really like to discuss the story and the characters with people : )
So I'll do my best to juggle the needs for a simpler story for some, and me not wanting it to be too simple.
HC3's Map: The first part of last week was dedicated to incoporating the maps into the game. So far, I'd created them, but hadn't properly included them in the game. I have added doors that properly open sideways and upwards, passages from one map to another, separated the different rooms and used the same system as HC2, where a room would be completely blackened if the player was outside of it, improved the maps' visuals so they would be a bit less immersion-breaking, etc...
Now, for all the maps that I have added in-game, they have pretty much reached their final version and are ready to be played.
Then, I've added several new maps, such as an eastern-style public bath (upper left corner), with a dressing room and all that. Perfect for some new juicy scenes ; )
You might have noticed the windows are just holes for now. I'll fix that soon enough, but I'm waiting to have properly finished all the interior maps before getting to the see-through windows.
HC3's Art: Good progress on the pixel art side of things. Now, all the sexy animations have varying breast size, small, medium, and big, and the artist is making sure to add a new female model for the smaller red-haired girl. The antagonists as well as the MC's sprite sheet are also being done right now.
One bad piece of news though: the artist for the portraits, who is now in charge of the banner, said he is so busy he wouldn't have the time to finish it in March, and it wouldn't be until April when he sends me the first version. No big deal, I can still work on the game without it. I might just have to release the first HC3 version with a plain old RPGM background, that's it.
HC3's Gameplay: Tiny little thing to mention about the gameplay: some people have voiced their concerns that having to navigate a city might be a bit confusing at first, especially not knowing which building is what, and what door can be opened. So, as you can see in the bottom left and upper right maps, I have added tags on doors and other tiles, so it is obvious at first glance what door is usable, and where it leads. I've also used it for some items that can be interacted with to make them stand out a bit more.
....Aaaaannd that should be it for this PoL!
Thank you for reading, and have a wonderful week!
N_Taii
TheWanderer
2022-03-22 00:17:54 +0000 UTCN_taii
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