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Weekly Update - 263 - 3/24/25

First let's all welcome "mmmmmmmmmmmmmmmmmmmmmmmmm" this week to our list of subscribers! Thank you so much for the pledge! 25 m's seems like the correct number of m's to me!

Now onto news!

I fucked up! Again. Pretty badly this time though. I'll explain:

Fenris Publishing recommended I draw the Max body pillow on a very high res canvas, since it's an incredibly large sized print and we want it to be the nicest quality possible. I opted to go with quite a bit higher than I probably needed to, 600ppi, thinking it wouldn't be a problem. Wellll... it was a problem.

Memory usage increases somewhat exponentially with the size of the canvas, which I was aware of, but what I didn't take into account was that such an image would ONLY actually run me out of memory right as it was approaching its peak complexity, IE. a near-finished state. It makes sense in hindsight, as things often do.

So here's where we're at: I can open the image, which alone immediately sucks up about 97% of my system's available memory. Small changes are still possible, but if I adjust anything on a larger scale, my system immediately runs out of memory. The obvious fix would be to reduce the canvas to a smaller size, but that is impossible right now.

So... I have... some ideas I might still be able to try. Such as flattening the image or deleting a bunch of its layers. That isn't a plan that excites me, and I haven't tried it yet so I don't know if it'll actually work, but I might have no choice.

Anyway! The Max Dakimakura continues to be a work in progress. It's a learning experience for sure.

Also I believe I've taken down the links to the TTRPG temporarily, I'm kind of reworking them into three separate documents, a Player's guide, a GM guide, and a lore/worldbuilding guide. I would like to get those back up this week for all the upper tiers before the next playtest, while making the lore guide available to all Patrons. The game itself is still in a pre-Alpha mode, and I'm still hoping to go true Alpha with it by the end of this year, at which point I'll make it available to more tiers as well.

Comic this week? Yes! Going to force myself to get one out this Friday.

Drawing: Page 222, Tehra spicy bonus art, trying to salvage the Max Dakimakura.

Playing: Age of Wonders 4

Weekly Update - 263 - 3/24/25

Comments

I think I've saved it! With minimal* destructive editing. So we might be good.

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