XaiJu
Ankhrono
Ankhrono

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September Progress Report (Payments still paused)

Hello Everyone!

While this isn't an official progress report I do still have some progress to report on.

I've started getting back into the swing of doing art but with the kiddo and my job things are still prone to interruptions and gaps in productivity compared to the before times.

That said, while art has been on the back burner I have been assisting with programming for another Dev team.  While I can't say any specifics yet, it is a peril related game that is aiming for a demo later this year.  While the content is a bit tamer than what you'd find in Mira Co Rescue, it is still in the same type of peril related games.  I'll be posting more information when the demo releases at a later time.

Due to the programming I've done for that project I've revamped a few things with the Collective Mothership's programming that makes combat function a little differently in this zone that will be utilized for other future areas given how it functions behind the scenes.  With that comes more art that I've done before for Captura City where different actions during combat changes the art.

To get back into the swing of things I'm working on all these standard battle sprites that will occur during the Collective Mothership combat.  Now peril only happens if a character's HP is below a certain threshold (30% or something of the sort).  Due to this, the static image of the character is being updated to context sensitive actions such as blocking or using skills.

I'm also doing some design work on a story character that will tie in to a future area of Mira Co Rescue that has been hinted at for a long time.  More on that later.

Payments are still paused since there is still no actual progress to post for a game build but I am happy that progress is still ongoing even if at a snails pace.  Even these sketches and working on sprites keeps me working on art so that is a positive.

I hope everyone is having a decent fall season so far.  Lot's of rain lately but the sound is rather calming at least.  Remember to stay hydrated and get plenty of rest!  Until next time.

September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused) September Progress Report (Payments still paused)

Comments

I'm just happy to see you back at it in some capacity.

CoachPatches


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