Update on 6-23-22 @ 11:00PM CST: Hello Everyone! Still on vacation but managed to test out the new laptop I am working off of specifically for Game Development and used the time to get used to the tablet and other interfaces on a single screen (desktop has 2 screens).
We have the rough sketch/design of one of the new enemies that will appear in Sophia's Manor, though they look a bit different than what one would expect to be lurking in the dark halls....
We have another trio of enemies with different methods of perils similar to the Desert Bandits. We have a Maid who uses a Mimic Vacuum to suck up cuties before depositing them in vac-bed/sealed perils. Another is one who loves pantyhose and uses her special blend of them to capture and entangle those who catch her eye. Lastly, there is a maid who is wearing a latex maid outfit and uses living latex gloves to grapple and leave behind copies of her gloves which hold and cover those who she touches.
There are many other enemies who roam the dark halls but here these three are the latest sneak peek into Sophia's Haunted Manor.
Remember to stay hydrated and get plenty of rest everyone! Until next time
Hello Everyone!
Finally over the cold that ran through the family so we're sort of back to business.
Did this quick drawing based on a comic I read recently and enjoyed some of the expressions the characters made. I may be working on something on Twitter that is a bit interactive through polls and suggestions now that she is under the influence of the hypnosis app as an image set.
In addition, over the last month when I was sick/taking care of people I was working on mapping another area to keep inspiration rolling and progress being made.
The area is Sophia's Manor, the rival character to Mira who uses shadow outfits vs traditional clothing. She appeared for the Halloween update but will have an area unlocked after you complete the Khrono Manor. After receiving a letter from her, the party goes to check in on her for a tea party. Stuff happens-
I've doodled the mini boss of the area who is a Candle Witch and is the reason why candles constantly stay lit in dungeons and other areas. Sophia tends to use flames vs electricity to keep her manor lit so apparently the Candle Witch hangs out with her, though there may be more reasons than that.
Also working backwards with designing the actual game programming before doing the artwork so I actually have a set goal of what the area is. Still a little bit to finish up but the interior of Sophia's Manor is mostly complete. The manor is actually built on top of an old museum which may have more secrets hidden within.
I will be at a cabin trip next week: June 18-25 and am trying to figure out if I'll be able to do anything digitally or if it'll be traditional sketches while I'm out. Either way things will be slightly delayed due to that so please keep that in mind.
As always, remember to stay hydrated and get plenty of rest. Until next time!
Martin Hernandez Buelna
2022-06-14 09:08:55 +0000 UTCVik Virtue
2022-06-14 00:17:09 +0000 UTC