EN/ Sunrise City v0.7.2a Patreon
Added 2022-03-26 20:01:02 +0000 UTC

Link version 0.7.2a: ZIP
Walkthrough: Link
It's time to learn more about Holly and Miles! Version 0.7.2a focuses on your relationship with your two best friends via a flashback accessible in episode 6.
Thank you for your support and your patience, which allows us to do our best to make a quality game. We hope you will like this version, don't hesitate to give us your feedback on Discord.
-Sunny & Zack
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Changelog (/!\ Spoilers)
General
- New personal story for Holly.
Personal stories
- Added a step in "Best Bros".
- Added a step in "Juicy Business".
- Changed the progression of Juicy Business, it is now possible to have both selfies of Rebecca without having to use the replay.
- Changed the text of some steps in various stories.
- (v0.7.2a) Changed the text of step 1 of "Strong and Soft" when the step is not doable anymore.
- (v0.7.2a) Added text to step 1 of "Miss Fix-it" when the step is not doable anymore.
Backgrounds
- Various changes in the background for Holly's flashback.
Characters
- Added 99 2D poses for Holly, Miles, Rollo, Boone and Grimm.
- Switched Connor to 3D.
- Added 24 3D poses for Kyle, Connor and Blake.
- Various touch-ups of poses.
Dialogues
- Added 2 cutscenes.
- Various text corrections.
- Fixed a bug that indicated a locked dialogue with Rollo when it was already validated.
- Added new placements for characters.
Battle
- Added Killing Punch.
- Added a new enemy with 2 new skills.
- Fixed a bug if two fights are launched too fast one after the other.
- (v0.7.2a) Fixed a bug that indicated that Clover's soup gave 5HP per turn.
Ability tree
- Added a new cluster and 6 new abilities.
- Rearranged the Power cluster (abilities have been moved but the links between them are still the same).
Interface
- Updated the gallery with 3 illustrations and 1 scene.
Replay
- Added 2 new events.
- Fixed clues that were not displayed.
Sound
Save
- Fixed a bug that prevented some saves from being compatible between versions.
Known issues
- (v0.7.2a) The damage returned by High Guard is not always correct.