Last week we've mostly been working on the scenario for the escape sequence "XI: Justice", which is going to be quite text intensive. The total amount of text in that sequence is more than half of the text in the pre-alpha demo.
However, to show something visual, I also finished some work on a status-inflicting hazard. Staying too long in that cloud causes sleep, leaving Lily vulnerable for a short while.
There's also a different-colored version of the mushroom, which applies a more exciting effect, but I will show that on another day once I work on the things that happen after unlocking the second heart in the ego screen.
上将 零点
2023-11-16 10:07:31 +0000 UTC