Zoe : Rising the stakes
Added 2022-06-02 07:05:44 +0000 UTCHey!
I've been playing Zoe for a while, trying to figure out what we were missing now to keep the game interesting.
At the moment, the game is all about unlocking events and trying to reach to correct conditions for each of them. It's okay, but I think we can do better.
For the next version of Zoe, I'm going to try something new: a game over.
The game over will be linked to the player lust, it will act as some sort of default ending. When the player lust stays at max, special events will happen and on the 3rd event or so, you get an ending.
The idea behind it is to give a reason to use the game mechanics instead of just completing the quest log. By doing so, this should make the relationship with Zoe more lifelike as some actual powerplay will start to take place.
I'm not making a poll for this now, I prefer to let you test it out in the next version, and only after will we see if we keep it that way or not.
Let me know what you think about it!
Edit: I just saw that someone posted the exact same idea as a feedback recently, so cheers :)