There's something about Femdom Wife Game that I want very badly: to avoid fading out between sequences and keep things as lively as possible.
I'm creating an animation library with key transitions from one activity to another, as well as optional expressive gestures to make things as vivid as possible.
Of course, it will take some time to get something quite complete, but in the end, it will also allow me to create a large number of variations, leading to very unique experiences.