this jacket has been eating up a lot of time. I still have some work left to do before finishing the highpoly model for this (it's like 75% of the way there), so here's a sneak peak of how it looks so far, since it's taking so damn long. Threw some quick basic tiling materials on this for visualization purposes, excuse the obviously repeating textures on it.
things left to do on this are stitching, more edge "highlighting", a bit of leather detailing in some areas, the belts on the side (those are unsubdivided/undetailed atm), some missing seams and just overall detailing and fixes. There is also technically some tears/damage on the original jacket. I may or may not add that, since it might be better to keep it a bit more pristine rather than too worn down.