XaiJu
jmenaru
jmenaru

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Mech Arm - Wip1

- Hey there, hope you're doing well :)

- Here's an update to what I've been doing these past few days. Sorry for the silence, I prefer to do fewer more "complete" posts rather than smaller frequent incremental updates.

- Started working on the leftover poll after completing the S Armor which is the mechanical arm, currently focusing on and finalizing the hand.

- This model is insanely complex, at this point it's more of a Film/VFX asset than a game one. It's very much overkill for that purpose, but I love sci-fi and I really wanted some exposed machinery that looked real and that seems like it can function and operate properly and yeah .... looking more than adequate so far on that front :P

- Even though the model itself is challenging to make, by far the worst thing is having to conform to and work around the FO4 rig/arm mesh so that the thing won't look and deform awful in the game. Still trying to figure out the joint and connection for the thumb at this point. This would be a whole lot more fun if I could model what I wanted without restrictions but alas ...

- Unfortunately, I can't maintain this level of detail for a full arm, it's too much and it would take me ages, so the forearm and the upper arm are mostly going to be armor plating with some exposed pistons/wires.

Mech Arm - Wip1

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