- as a small disclaimer, the renders above use full modern PBR textures (as do all my assets). Unfortunately, FO4 doesn't actually have support for that, so these boots will take a quality hit ingame (mostly the metal pieces).
- normally that wouldn't be a big deal as I would actively avoid or change metals like that to better fit into the engine I'm putting them in, but since the concept for these boots had it and I didn't want to downgrade my own asset just for FO4's sake this time, the game textures and look is a bit different to the renders. It's pretty much impossible to achieve those color-shifting metals with FO4's engine, so ingame, the metals will be a bit flatter, lacking detail and somewhat miscalibrated. Nothing can be done about that unfortunately.
- mod description contained in the archive.
- archive password: 10nfnNEACmcmxMFfmcqUr1gnqxuklgasfj3
- enjoy !
Scott Plummer
2020-08-23 05:34:17 +0000 UTCJmenaru
2020-08-13 10:25:40 +0000 UTC