Haha, well it was made on purpose. But the purpose was not "I want it to be exactly like this" but rather "it's somehow working so it's ok, now I could spent my time on something more important". And yeah, thanks for your support <3
Sam3DX
2022-02-10 21:33:14 +0000 UTC
oh, btw, there is something else i would like to ask: Some finishers (like for example, when a fighter is grabbing the opponent by the throat and punch them between the legs and throws the person away) end the game after a few seconds of the winner cheering (i am only talking about the singleplayer, obviously), while most of the other finishers are being played in a loop (which i do enjoy more, since it gives me the option to end the fight manually). The thing is: Did you do that on purpose? if not... well, maybe its just me, but i'd like to enjoy the scene until i decide to either skip to the next finisher, or end the fight on my own terms. you are working on a great game, Sam. And there are only smaller things that "kinda" annoy me. Keep up the good work, and i'll gladly pay my monthly buck to support ya :)
gunsgunsguns
2022-02-10 10:31:14 +0000 UTC
I see. still, thank you for replying and explaining why you decided to make this change. I mean it makes sense for a game to keep the Animation-Time only as long as necessary. ;)
gunsgunsguns
2022-02-10 10:21:26 +0000 UTC
Well, it was made in the name of a dynamic! it's nice to see a kick or two, but while they come more and more it becomes too boring, so "fast recovery" was made intentionally (a while ago) ^_^
Sam3DX
2022-02-10 10:15:43 +0000 UTC
actually there is something i noticed when it comes to the crotch-kick. Its actually very well animated and stuff, but (not as a critique, more as a sidenote) i think it would be a little more "nasty", if the fighter who received the treatment would still hold his/her space between the legs while standing up, and keep holding it for a few seconds after the person fully got back up again. right now it feels like the fighter recovers from the pain almost instantly and gets back to work. ^^