Sarjiri
• AI will now use her Marco mode on the 2nd round and up. When you fight her. So far this is more a test demo to make sure the concept works than it is a real battle.
• Sarjiri is not recommended to play if you want a challenge. But if you want a power fantasy have fun.
• Do not record or share this version of Sarjiri. She's very early and not an example of what she will play like.
Rapid:
• His dodge mechanic works on projectiles and attacks now. I got the idea to let him have this after playing Spider-man Remastered. So even in an attack string you can do go dodge if you need to avoid something. Or if you hit someone armored you can hit them and then counter.
GL:
• New animation for her slide has been added. It has projectile immunity as well.
• Her orbs have a lot of new properties to make her better at zoning.
• She has two options after running, A slide and a hip check.
• New Win pose animation
• GL can eat her dropped food now.
Svetlana:
• Recovery on a lot of moves has been increased since she seemed hard to punish.
• New finish animation on her level 3
Jiggly:
• Jiggly has a new standing Medium Punch & medium kick. You can add this to your combos for more damage or it can be there to help you if you just hit buttons.
• This was done as just a quality-of-life addition. Balance wise the moves are just there if you want to use them. You don't have to.
Ganzer
2022-08-31 23:17:13 +0000 UTCKazecat
2022-08-31 06:25:59 +0000 UTCRabadon
2022-08-30 23:35:05 +0000 UTCGanzer
2022-08-30 22:00:39 +0000 UTCKazecat
2022-08-30 14:13:44 +0000 UTCCarpitfixer
2022-08-30 10:52:50 +0000 UTCKazecat
2022-08-30 06:46:46 +0000 UTCCarpitfixer
2022-08-29 23:28:10 +0000 UTCGanzer
2022-08-29 22:52:47 +0000 UTCKazecat
2022-08-29 16:24:33 +0000 UTCRabadon
2022-08-28 05:39:21 +0000 UTC