XaiJu
Kazecat
Kazecat

patreon


Batch 08-27-2022

This batch is an update for y'all, the Patreons, since the 2 characters aren't ready to be released to the public yet.  It's not a lot that needs to be done on them but some of the things are tedious.  For example, they still need win quotes which is a large task now that we have so many characters.  There are more than 23 characters now including guest characters so that's 23 * 3 for win quotes from the new comers.  Then that's 3 * 23 for everyone to respond back to them. 

This patch actually enables Sarjiri to be the final boss I've wanted but believe me this iteration is just a test demo.  She doesn't have attack patterns or anything but she does transform and will fight you with what she has so far.  If you don't feel like doing an arcade run try quick verses under the vs category and fight her that way.  She needs the 2nd round in order to transform so one match won't cut it.

Please do not record or share Sarjiri footage.  She is extremely early and doesn't demonstrate what is planned for her.

Patch notes will be in the following post.  Please have fun with these characters and this game project.

Batch 08-27-2022

Comments

Huh….A balloon animal character would be pretty cool to see though. The attacks and animations kind of just write themselves. Lol

Rabadon

I’m surprised you didn’t know what those where at first. Though I understand why you won’t animate them at this time (if ever).

Keelan Collins

I don't know what those are. Upon looking them up, I probably won't. I don't have a character that inflates others so I probably won't.

Kazecat

Montana's balloon attack, combined with the characters having darkstalkers cursed states, made me very curious: will you ever / would you consider animating sangue passare animations for your characters or no?

Keelan Collins

Love the new paletes for Sarjiri! But i gotta say i still cant find a reason why the ikemen version has this weird bug with the flattened state on tag fights, enemies just remain flattened and the next fighter wont come out on tag matches, weird enough this only happens with your characters, i have Squiddy's Montana and Noah and this problem doesn't happen with them.

Ganzer

I see. I noticed those too but as I said I got weird lag. I don't know the reason as I got a render rig. Still I would like to see normal mugen uploads with the ikemen ones.

Drages Animations

Ikemen just has some more features than Mugen. Like tag. But the old Mugen build works fine for everyone still. Plus it's prepared with hud elements and such to make it more presentable as its own thing so I kind of prefer sending those builds out.

Kazecat

Why do you always upload IKEMEN builds? Is there any special schedule to release those builds?

Drages Animations

Great! trying right away! awesome job as always Friend Kaze!

Ganzer


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