I'm really excited to work on them both. But which one would y'all prefer first. I got ideas for both that sound fun.
Kazecat:
Will be a fairly mobile grappler character. He'll also have to play the everyman role since he's my namesake. So he'll be middle of the road in all his stats. So even though he's a grappler he can't be the powerhouse.
I wanna focus on more air based command grabs , and mobility. and give him tools to handle projectiles, a invincible reversal and a command grab. So basically an honest character.
Svetlana:
I wanna do something different with a big body and not make her a grappler. I was looking at Juggernaut from X-men Children of the Atom and I wanted to make a character that just always can take their turn from you. So she'll have armor in spades with moving forward since she's unstoppable and she won't have that trait when she's stationary. Since that makes more sense for the extremely heavy bodies.
I wanna give her Marduk's tackle but put it on her, a Rhino. So it will be absolutely terrifying.
An unblockable, unstoppable forward lunging grab.
Alex Major
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