XaiJu
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qquest

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Fan Club “Blog” #9: Ending Season 1, What's Next

Hey! Hello. Hi.

I'd like to thank all of you patrons for your patience during a quiet month with NO content at ALL! You were very brave. Mindful. Noble, even.

First off, I should explain that this wasn't the result of me banjaxing my time management- quiet stretches are going to happen on the Patreon from time to time as I prioritise my work and my personal life (and my home RPG nights!!) over keeping a constant flow of content on the Patreon.

I wanna talk a bit more about that: This project is a marathon, not a sprint!

I'm regularly left squeaking in shock and delight at the positive response to Quinns Quest, but the error that this success lays me open to is if I bow to this pressure to produce more content, which will set expectations that I'm always going to be churning out content, which will end up burning out my creativity, my love of the project, and my love of TTRPGs.

Which is a frightening proposition! But because I've been working as a YouTuber for 13 years (and a journalist for 8 years on top of that) I know the medicine you take to delay it from happening.

If I want to do Quinns Quest at the highest level I can, with the most passion I can, for years (which is surely what's most respectful to my supporters here on Patreon), what I need to do to achieve this is to regularly take my foot off the gas, check in with myself, and not let the frenetic energy around the channel & the heat shimmer coming off my beloved Patreon community coax me into stressing out.

Y'all are NOT gonna make me stress, you hear me?? I won't allow it. 🙅‍♂️

That said, I have been working slightly too hard and stressing out recently. 🤦‍♂️ Let me walk you through what's coming up on the channel in the next couple of weeks, the rest of the year, and the far future. And then just for fun, I'm gonna share a few private thoughts about the TTRPGs I've been playing.

THE NEXT COUPLE OF WEEKS

The sixth and final review of Quinns Quest season 1 is basically finished and will be published on the week of October 7th. It feels like a miracle that you folks haven't guessed what game it is yet, but also that makes me really happy! The fact that this title has mostly flown under folks' radars means I can do my favourite type of review- "Here's a game you've never heard of, it's one of the best games ever made."

Couple of reasons I'm not releasing the video sooner:

(a) From watching Quinns Quest's analytics and comments, I've learned that the rhythm my viewers respond best to is longer videos that are published less frequently. Mothership was the biggest video I've done with the most attention to detail, and the traffic has been in a different league to the reviews before it. Conversely, when I publish videos too close together, I can see the TTRPG community getting confused and fatigued- they haven't even finished reading the last book they ordered, and now I'm muddling their passion by telling them to get excited about something else.

The good news is that this means the final review of season 1 is another super long video!

(b) Another reason for the delay is that the video is getting an extra sprinkle of pixie dust from a specialist video editor who I'm paying so the season can go out with a bang. 💥

THE REST OF THE YEAR

So, big announcement: The reason I've been stressed recently is I've been recording an official Quinns Quest Actual Play series where you can hear me GM with some of my closest friends.

This is the perfect example of what I was talking about at the top of this blog post where because there's a lot of excitement around Quinns Quest, I panickedly take on more work (and then my when my friends see me they take one look at me and begin asking questions like "Are you okay" and "What's wrong")

It was never the plan to do an official Quinns Quest Actual Play. I have stated in multiple interviews that I did! Not! Want! To do one!

But clearly I don't know myself too well because slowly a little idea became source of excitement, and then before I knew it I was asking industry thought leaders for advice & buying microphones.

(There's another factor here, of course, which is that there's a ceiling to how many TTRPG reviews I can produce and the number of reviews people want to watch, so when it comes to producing more content for the Quinns Quest audience, I had to do something different, and an Actual Play was the natural fit.)

I don't want to reveal the unique twist for the series because I'm not sure when we're going to be able to launch it, if ever (I'm still waiting for feedback from my audio producer after listening to the first batch of episodes), but I will say this:

Recording this Actual Play series absolutely, bruisingly, comprehensively kicked my ass.

Turns out that GMing a game you're not super familiar with for a podcast format where you want to perform at the pinnacle of your powers, in sync with your players? It's the mental equivalent of going for a 2 hour run. It's shattering. Myself and my players all couldn't believe how tired we were after each day. And then just more generally on a creative and technical level, there were so many best practices to learn and internalise, and a very delicate artistic dynamic I had to learn to build and navigate with my players.

Super interesting! But super tiring. I'll be excited to share what we've made with you, which will hopefully be in 2024, and I'll be excited to record more episodes if the series has legs, but my god I'm glad to not be thinking about it anymore 😂

THE FAR FUTURE

Now that I'm mostly done working on Quinns Quest Season 1, it's only natural I'm starting to get excited about/stress about Season 2 (it's like an 80/20 split at this point).

I think the earliest we're gonna see S2E1 is February 2025. Some notes on what to expect from Season 2, in no particular order:

And finally, just to round this post off...

WHAT GAMES U BEEN PLAYIN' RECENTLY QUINNS

Ohoho. Well, this week we had session #10 of Stonetop!

I have no words for how much I love this RPG. Or rather, I do have words, it's just that I want to save them all for a review in season 2 that will arrive when this game is finally declared finished by the team behind it, which should be early 2025.

Your lil' Patreon briefing is that it turns out that I'm not emotionally 'done' with traditional fantasy RPGs where players can twat a monster with a sword, it's just that at some point my bar for swords'n'sorcery became so high that you'd need a pole vault to try and clear it. Stonetop is that pole vault. It's a wild, wonderful thing.

Fun trivia- I think Stonetop is going to be the TTRPG that I end up playing the most sessions of before I review it, not because I strictly need to (although it is designed for campaigns of 30, 40, 50 sessions) but because I just don't wanna stop. You can't make meeee

I also just had session #5 of Triangle Agency!

Playing this has been a bit of a wild ride. I mean, part of that's by design- this is a focusedly unhinged game that doesn't just have the single most demented ideas of any RPG I've ever read, it also has maybe the most ideas full stop.

That said, in play it's felt a bit like a soapbox car that is constantly crashing, sending its component parts flying off into the spectator stands. Each time this happens my players and I do the conversational equivalent of turning the car right-way up, re-attaching the steering wheel, and clambering back into the car. Then we're back on the road, having the best time ever, then we go careening into a design ditch again.

Triangle Agency is good! And it's interesting, and it's very, very funny. But I (naively) thought it might be coherent and clear in addition to containing Every Single Idea the Designers Had, and that was for sure optimistic.

Finally, I just had my first every session of the current draft of Mythic Bastionland.

Now here's a game that's coherent and clean. Despite taking place in a grody world of ill-equipped knights and rotten curses, Mythic Bastionland works like a Swiss watch.

I've never played a game that's this generative and off-the-cuff (the GM and players are expected to monkey-bar between randomly-rolled improvisational prompts for characters, locations and threats), but my players and I took to it really well. I went into it totally up front with my players, saying "This game's a little less orthodox and I'm fine if we wanna consider this evening just an experimental one-shot", but by the end we all wanted to commit to a campaign. Lovely stuff.

OKAY, THERE'S YOUR UPDATE

Thanks again for being understanding about this little still spell on the Patreon. Let's make this a teachable moment, though! If it's quiet on the Patreon and the channel, I promise it's not because I've abandoned you. But I do think I could be doing a better job of communicating, so I'll work on that.

Beaming love from the UK,

Quinns

xx

Comments

Are you playing Mythic Bastionland after playing Into the Odd and Electric Bastionland? Or is this your first bite into the trilogy?

xdan

Much love, Big Q. Glad to hear that you're taking care of yourself!

Adam

Not a big fan of actual plays but I will def give yours a go if it comes to fruition!

Lamont A-R

Pretty much

Ads

Haha yes I was reminded of the Contrapoints method too. Both Natalie and Quinns are in my category of “take my money and your own sweet time in making whatever the hell you want”. And we will be grateful for whatever delights we receive.

ongoingwow

I adore this aesthetic! The comedy and the VHS-vibe work so well for me, it came across as super well produced.

ongoingwow

What a beautifully written message. Fully support your judgements on pacing and types of content, and on creating a healthy life work balance for yourself. Love your videos so much!

ongoingwow

Yeah but... who has the time to watch a whole AP?

Lojaan

Glad to hear it, really. I'd rather be the odd one out on this than have Quinns put time and effort into something that people don't appreciate. :-)

Matt Kimmich

Huge disagree. In addition to adding some fun and lightness which would be particularly helpful if the videos are getting longer, I find that it gives the videos a lot of charm. (I'm not trying to dunk on you or anything, I just wanted to provide a different perspective.)

Joll Noll

First of all, thank you for your outstanding work! Season 1 was really amazing and well-done. It is an example of how TTRPG reviews should be done and really high bar in terms of quality. That said, I have a couple of points as Patreon subscriber: — I subscribed to Quinn's Quest wanting to support your reviews, and I'm not interested in actual plays. This is simply not the type of content I expect from this channel. So having delays on reviews because of actual play doesn't sound good to me :( — At the start of QQ there was a good schedule of one review per month. I think it was an optimal speed. Having YouTube videos less often then this is totally understandable if the upcoming review is very large. And I think you can find new, shorter forms of content to fill the gaps when this happens. What short content would fit well, in my opinion? — Short reviews for small games, like one-page rpgs. — Games suggestions for various genres / types of play. For example, top five fantasy, detective or exploration-focused games. Again, thank you for your work and I can't wait to see how this channel will grow!

Євген Мокеєв

Ooooh, whether that happens or not it's a very cool idea that needs to happen in some universe somewhere.

Ads

Got the PDF off the back of this comment, and Quinns Quest ending up being a tape from TV Odyssey would be quite the thing...

IJC

Try not to put too much stress on you, and to not get on too many projects at once. I know it's hard since you're doing something you like and that the community is responding so well, but you have to try your best if you want the enjoyment to last (And I'm saying that as someone that CONSTANTLY puts more workload on his shoulders for the same reasons...) IMO, the only good release calendar is the "when it's ready" kind. I have no interest in an actual play, but I listened to the session you did on D&D with Matt and Pip a few years ago. Why? Because I cared about hearing you three having fun. I don't think it was edited a lot and I just loved the dynamics between the members of the group and the GM. I think as long as you're having fun while playing, we'll have fun while listening, so don't put too much pressure upon yourselves, just play "but with mics" and I'm sure you'll be alright. Thanks again for the project, seeing new content to watch, listen to or read is always a treat whenever it appears :)

Chips

For years I wanted a channel like Quinns Quest, and now I get to be delighted every time it releases a video. Do what you need to do to stay sane and keep it up for the long haul, Quinns! You are awesome and I will never stop paying you for as long as you do this.

Adam K Bunnell

👏 👏 👏 Quality, thoughtfulness and a sense that you genuinely seem to love what you do are really strong elements of all your best work (from SU&SD to PMG to QQ). Sacrificing that for the sake of keeping up with unrealistic expectations created by modern ‘content culture’ would go against all that makes QQ videos so keenly anticipated by this community.

J

Congrats onsuch a strong S1 and glad you're keeping a balance. Excited for additional thoughts on Mythic Bastionland and I have my fingers crossed that Electric Bastionland will see screen time again after it's inclusion among all the books of E1. Chris McDowall is an brilliant designer. Rock on!

Willis Kelley

Yep. This.

Ads

For a moment there I was furious that you’d time travelled to last February and I’d missed season 2!

Dave Bennett

For such a thoughtful and transparent post to the community about setting boundaries for yourself and finding a happy medium between passion and mental health, there are way too many "hot take" replies in this thread about how to manage or present your content differently. Smh. Keep doing you Q, we're here to support and enjoy the work ❤️

Eric K

Quinn, as always, you are brilliantly eloquent. I just went to the Baker Kit and purchased Stonetop. I can't wait to explore this game and get the books when they are released. I look forward to your work moving forward. You're crushing it my friend. You're one of the voices in TTRPG that I listen to and that's because of the absolute quality of your work. You and Third Floor Wars (Craig Shipman) are my jedi masters and you both have introduced me to so many nee TTRPG games and I can't thank you enough. Keep up the good work - dude you are making a huge impact. Be well - we are behind you!

Craig Pressley

"Y'all are NOT gonna make me stress, you hear me?? I won't allow it. " GOOD. In fact, I DEMAND that you don't allow it! I fully support this emotionally sustainable model.

Benj

Do you have any tips for learning a game yourself? I left a comment on the YouTube video with some more detail. Thanks for all the wonderful content!

Alex Gates-Shannon

"One episode will be a roundup of TTRPGs for just 2 players" oho, i am very into this idea.

Jim Rossignol

But but but... APs done well are the best rules explainers

Ads

I absolutely want artists and journalists to have a cadence and take vacations too. Patreon is a new way to interact with creative people and journalists of creative things. Who knows maybe one day I'll be funding a journalist for non-art stuff too. It is a new thing though which is why I appreciate the communication. I'm also ok if you decide to move on to other stuff. I just don't want to learn that after a 3 month dry spell not because of the dollars/pounds involved but because it just doesn't feel pleasant - which would make me less likely to be a patreon for someone else. Thanks for hearing those of us who would appreciate a few sentences (doesn't have to be as much as this huge update) once a month. Maybe the feedback of thanks could also serve as some fuel for your motivation if you hit a bump. Just saying it may be a positive thing for both ends. Again, thanks for hearing us even if we were in the minority.

gm_naahz

Very excited for the future reviews and other content! I ran a short (5 session) campaign of Mythic Bastionland and it was an absolute blast, so I'm super excited that you are playing it now and might be reviewing it in season 2!

Arseni Kritchever

Quinns

Gosh I hope that triangle agency is cleaned up a bit prior to release, I'm very much looking forward to that one! I'd love to hear more of your thoughts on it if it makes it into an episode. Good to pace yourself Quinn, quality over quantity :)

Nathan Camp

Random thought: I'd love to see a video (or other content) on learning new games and teaching the same to players. This is something I struggle with. Since you play so many different games with different systems, I'd love to get your advice and insight.

Alex Gates-Shannon

Who are these rascals attempting to pressure you into working harder? Point them out so I may have at them!

Lojaan

I like it. Takes me back 🙂

Lojaan

Super interested to hear more about Triangle Agency, it's interesting but has me quite intimidated!

Ben Swearingen

I may well be in a minority on this, but one thing that didn't particularly work for me was the whole '80s/VHS conceit. It was mildly amusing, but it didn't much add anything for me personally. It felt a bit like you thought you needed a comedic bit, and there are absolutely times where that can work (some of my favourite of your SUSD videos are both perceptive/astute and very funny), but here it felt both kinda random to me and sort of half-hearted in the execution. I'm sure it wasn't meant as this, but I'll remember your first season of Quinn's Quest for the actual talk about these RPGs and not for the jokey framing.

Matt Kimmich

I LOOOVE the longer videos. It's like here is the thing you already really like BUT WAIT THERE'S MORE. If you are going to go AP, any chance we could get mini rules explainers for the systems? Like walk through a short scenario and talk through the mechanics? I love RPGs but damn learning rules is homework

Lojaan

I heard "I did! Not! Want! To do one!" in Quinns's voice.

Dr Razno

Is it okay to shout out my proud membership of the "online videos are getting too long" club? There's dozens of us, dozens! I deeply enjoyed the mothership review and the game really deserved that depth, but I must admit to feeling weary of the idea of another one of my favourite content creators trending towards longer and longer content... Just hope there's still space for 20 minutes videos in the future! Don't let the sickos who do not appreciate good editing win,

Paul Pickering

As long as you keep us in the loop like this you take as much time as you need! I can't afford to have you pushing out new reviews month after month anyway - I'm in danger of needing a new bookshelf!

Zeph

Sounds good! We dont have unlimited time either so keep it up in your own pace, so far it been beyond excellent.

Mattias McCoy

Gasped when I scrolled down and saw the Mythic Bastionland art. I can't wait to just *look through* the book when it finally ships. And hearing the game works well? Icing on the gravy.

Todd Christiansen

I both want to play with Quinn’s and make a game for Quinn’s to play. Even in text your excitement for TTRPGs is palpable and contagious! I still gotta start playing mothership with some of my friends lol

Thorin

Had an amount of fake mental money on the last video being Yazeba, but now I don't know what to think...glad to hear Triangle Agency is a bunch of fun, took the plunge after seeing that ridiculous art quality on your Twitter feed :)

IJC

Appreciate the transparency and glad you're looking after yourself. I'm looking forward to what's in the pipeline. Thanks for the update!

seakeon

I think less schtick would be better.

Thor Hansen

https://www.errantknightgames.biz/thbdaw

Thor Hansen

For two player rpgs, please check out The Hour Between Dog and Wolf.

Thor Hansen

Unless ofc it's a The Between review... Which would synergize well with a certain crowd funding campaign, and possibly an author interview.

Ads

hearing that we're getting a two-player rpg roundup in season two has me thinking about how it could be super interesting to have an episode on solo journaling games or something of the like.... i know someone who recently got into solo rpgs because they can't find the time to play with other people anymore and it'd be super interesting to learn a bit more about those sorts of games as someone who's only really aware of like, thousand year-old vampire and oliver darkshire's one-page rpgs!

VINEGARSYNDROME

Thanks for all you do Quinns! Totally understand one person can only do so much. Even when times are quiet we know you're putting the work in. Excited for the future of QQ!!

Charles Woody

Yeah, it's absolutely nuts how much you're doing. The fact that it's your job does not make it less impressive. You must preserve the love! A beautifully well made video once in a while is the Contrapoints method and you can't beat that. Sooooo I'm betting that the next review is Public Access. We know you've played it. It is one of the best ttrpgs evaar AND it went under a lot of radars, although that was sorta kinda by design given how Cordova builds out his games.

Ads

I think we really value the thoughtful, passionate reviews of games you've played and the production values that go along with it. You have done a huge amount for the entire tabletop games industry, and you have earned a huge amount of respect, which I think should afford you the time to pursue projects you find exciting in a way that brings you happiness.

Sam Syddall

Stonetop is great! I've played a short campaign and can't wait for Quinns to wax poetic on it.

Derek Rawlings

I wasn't worried. Really, not at all. 'Looking forward to all the good things to come.

Eric McConaghy

What you're doing with the Quinn's Quest guarantee is as unprecedented as it gets. Remember, no one else has ever done this in the entirety of human history and you're a hero to many for putting yourself through this. And to even think of making, let alone actually attempting to make, an actual play series as well is heroic to the point that we should probably all be writing epic poems about you. My First Dungeon has a pretty large team devoted to making an actual play podcast, and while they have their intro/debrief episodes to talk about the games, they're not producing high quality video reviews and advice videos alongside it. If the actual play doesn't work out and you feel like the Patreon needs a bit extra, posts like this about what you're playing and in the moment thoughts about them have their own value that's not insignificant 🙂👍

Anthony

Quinns

So excited about everything <3 Take your time though, we totally understand :)

Adrian-Paul Carrières

Quinns

Quinn’s quest quontent makes me unreasonably giddy

ItsCole

Quinns

Personally i'd love to skip reviews on stuff that's been reviewed to death... a super cut episode on his quick takes on these would be fine but there is so much innovative stuff out there pushing the medium forward. If hes going travel back ion time to review now older games i'd need to hear a full review of pasion de las pasiones.

Leo

Im so happy that you are taking a healthy approach to this project! The last thing a want from this is to see you burn out. I just have a few questions: I assume the actualplay show will be posted on YouTube in the gap between regular reviews but maybe you could confirm or deny this suspicion of mine. Do you think you'll ever cover more popular ttrpg's like for example blades in the dark or have they already been sufficiently covered by others so covering them feels like a waste of this channel? Thank you, (sorry if this is the wrong place for questions like this btw).

gutti

Thanks for the update Quinns. I simply love the passion that oozes from every video and written update in this channel, and that I'm here for it! You've been very bad for my pocketbook as every video and update seems to have me going "oh yeah, I gotta buy me some of that...". Fortunately, even premium RPG content is less expensive (and takes up less shelf space) than modern board games do!

Roger Leroux

Thanks for the update! I'd not heard of Stonetop, so I guess it's time to go sniffing around that direction. (also a quick note, unless there's some spacetime chicanery involved, you might want to revisit that S2E1 launch date!)

Seth M

Ohh Ohh! That 2 player round up sounds really useful to me! Hype to see more of everything though

Tower Lachesism

My dude, I run one campaign a year. the fact t hat you are speed running so many games at the depth that you are running them is a heroic feat that will be talked about for ages. I've followed your work for years and the love and fresh perspective you bring to games journalism is an inspiration to players everywhere. Fuck capitalism and fuck the churn of content and its creators. Thank you for fighting back by putting quality over quantity. It does not go unnoticed. With love, a fan.

Leo

True dedication to go back in time to release s2 of Quinn's Quest in February 2024! Can't wait to see what kind of paradox that'll cause ;)

Irene

"and then before I knew it I was asking industry thought leaders for advice & buying microphones." Wait a second, we need the Brennan Lee Mulligan / Quinns interview released! For real, though: super looking forward to this if it gets released! Congrats on maintaining perspective in the face of the positive reception to Quinns Quest. Looking forward to more of these reviews and this community as they come at your own pace.

Randall


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