Introducing the New Combat Mechanics: Get Ready for Epic Battles!
Added 2024-10-20 17:45:15 +0000 UTCHi Dear Subscribers!
Lately, I’ve been working hard and have now finished creating a mini-game that will add variety and excitement to the main game. It took quite some time, but I believe that in the long run, it will be significant. Not only will it allow to expand on interpersonal conflicts, but it will also create opportunities for various clan battles and similar dynamic.
So, here’s the new Character Interaction Mechanics: conflicts or fights will now be presented as a separate mini-game where you can perform relevant actions.
Your opponent will have a base attack strength that will deal damage to you, as well as their own unique HP (health).
The opponent will have special effects that trigger with a certain probability, depending on the specific opponent. These effects deal more damage than a standard attack.
You will also have various perks in the game. Each perk will perform a specific action against the opponent, dealing a different type of damage compared to your regular attacks. For now, there are 5 perks in the game, and more may come in the future.
Every time you use a perk or a special effect, you’ll receive a notification, and a video related to the game will appear on the main screen.
New sound effects for attacks have been added.
You can check out the video showcasing the new mechanics in our Discord channel!
Thank you all for supporting the project!
Implementing new mechanics sometimes takes a bit longer than expected, but my top priority is to maintain the quality of the entire game while constantly adding new features. I’m confident that, in the future, the game will become truly expansive and exciting, full of content and freeform actions!
SIgma to Everyone!