The Hall of Evil [36x21]
Added 2023-02-09 13:10:22 +0000 UTC

Welcome back Fellow Darkish!
Let's continue the series of the underground we hope will accompany you on a multitude of different adventures.
The Hall of Evil, with its pulpit, is an arena designed to host your fights with necromancers, fanatics, wizards, and generally individuals involved in strange rituals that you surely want to stop.
Of course, nothing can stop you from throwing in bigger monsters. Those doors are spacious enough to let pass something that will "entertain" the party.

REWARDS

The Hall of Evil - € 1,5 Rewards
- 36x21 Map
- Gridded and gridless versions
- Original, Door Open versions
- Description and Lore

The Hall of Evil - € 3,5 Rewards
- 36x21 Map
- Gridded and gridless versions
- Original, Door Open, Mana, Lava, Toxic, Lost, Haunted, Corrupted versions!
- Printable PDFs
- Description and Lore
Notes
- As it is a main hall, it will be surely guarded. For particularly arduous challenges you could include guards with shooting weapons (or magic) that can ambush a party that runs in too rashly.
- The drains, depending on the version, welcome mana, poison, blood, etc. You could use them to give the partner any bonuses or maluses in case of contact.
- The pulpit in front of the exit is a perfect location for the classic "bad guy speeches". You could use it for a first face-to-face with relevant characters who could then unleash their guards, or you could interrupt important moments for cultists.
- The stone platforms raised on the sides of the map can accommodate enemies that could attack you from above. Pay attention.
- The large sewage drain can be an interesting entry from the top to the sewers, in case you want to reverse the order we proposed.
FREE PDF: Continue reading the Lore of this map HERE
