The Town of Ueda
Added 2016-04-05 09:02:27 +0000 UTC
Hi Patrons! And welcome to everyone from DawnforgedCast's flattering video. I have a little freebie for you today picked straight out of the campaign I run.
This is the small village of Ueda, built at the foot of a steep mountain (left). Part way up stands the Ueda palace, where Dragon Lord Ueda Ban resides. Part way down, protected by cliff and stone wall, is the craftsman's terrace. Beyond that sprawls the farms and homes of the peasantry.
Please note this is a freebie and is not to the standard of my other content! The attached ZIP contains some raw 300 DPI scans from my scanner. I hacked these together with a whiteboard marker in rushed preperation for my own game (which was then postponed) but I liked it enough that I wanted to share it here too.
Wish my players luck on Saturday when I throw hordes of oni up these slopes! Also, let me know in the comments how you would go about sieging this place if you had a hundred or so men and a day and night's preperation at your disposal.
The wall and palace fortify the only way to scale the mountain on foot, and is the goal of the besiegers. I did take your idea of swiftly sneaking inside the gate but a few poor stealth rolls thwarted that plan! Plan B, a team with ladders to scale the northern cliff, also failed under a consistent barrage of arrows and rockets. Two giants have scaled the wall though, and I'm excited to see how they fare next week!
Ross from 2-Minute Tabletop
2016-04-11 12:43:26 +0000 UTC
I like this! I should mention that my attackers are modified orcs (like Japanese oni) and similarly bloodthirsty, but they are led by a very wise furry giant (like Shadow of the Colossus colossi). My plan is, under the cover of night, for the burly giant to wade up to the wall behind a huge tower shield, drawing fire the whole time, and flanked by archer teams too. As attention focusses on him, more oni move through the crops carrying ladders in an effort to rush the wall and then the palace. A few reserve fighters wait in the treeline until the walls are breached, and a wolf-cavalry team alongside them to take down routers.
Ross from 2-Minute Tabletop
2016-04-06 06:50:50 +0000 UTC
I would go in at night as silently as possible, sending as few men as possible in at each time - slithing throats, firing arrows and using grappling hooks to climb the walls. All at the same moment of time through coordinated signals. If the alarm would go off, I would of course have my men prioritize the gates to be left open and issue a full assault as a plan B, setting fire to the small village down below and hailing some idolized stuff and send my men into certain death.
Alex Selador
2016-04-05 18:34:11 +0000 UTC
I think, were I the attackers, I'd want to know a lot more about the mountains behind them. There seems to be some sort of foot path. Can they find a way in there? Barring that possibility, it seems the priority would be getting through the gate before they have an opportunity to close it. Fighting both from both uphill and behind a wall seems like a huge boon.
Melange
2016-04-05 12:42:20 +0000 UTC