XaiJu
ashley_sugar
ashley_sugar

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JS

I apologize for the late post, it was due to the development of "Jaiden's Secrets" game. Once a week  we're chatting in discord with story writer to discuss different  development aspects and my to-do list. This time main topic of our discussion was crossdressing background of Jaiden. At the start of the game Jaiden is already into this and thus we deprive the story of one of most interesting parts - how Jaiden could come to crossdressing. 

We thought it would be nice to add this introductory part to the current script . I can’t promise that we will do this because the story writer now is pretty busy at the main job, but that was his idea and he would like to make it. 

Also we returned to Engine topic because the script turned into something extremely chaotic and uncomfortable in work, with all routes and sub-routes. There is such a wonderful thing in Unity as this one: 

This would make working with all the current routes much, much easier. So I devoted some time to searching for ready visual novel Unity tools and in the end I decided to stop searching on on Fungus. It's free and pretty  comfortable in work. And also we can add animated scenes in the game using Unity. 

So now it's final and official, we are working on JS with Unity!   

And I had to devote some time to studying dForce magnet issues to make things like on the first picture of post (check uncensored version in next post!). 

And in the continuation of this post one small note about JS development. Adding new character or situation into the story often has to deal with the selection of suitable clothing to characters. This process is equally boring and fascinating :D 

This is how it looks, I put all outfit options on picture and with writer we choose the best option:

After the clothes are selected, we need to choose the color and details of the clothes. First step is working with outfit textures:

Second step placing all options on the picture:

And I  apologize for this pause again, this all was part of the development of JS! In the next posts more pictures for the game and all in-work sets!

JS

Comments

Thanks for good words, I can't wait too! c:

Please don't apologise, we realise that your doing such hard and complex work and it takes time. We just can't wait to play the game.


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