Beyond the massively overdeveloped busty Asian beauty returning to my renders, what we have here is my intensive test!
Not everything is perfect, I mean, Patricia is shocked about the proportions of the girl in the foreground, Marina silently beholds Vanessa stuck behind the bars while Jessy and Giselle doesn't seem in good terms...
But at least we have the mysterious long legged lady and "Tiny" Tina looking at us, right?
I mean, the renders are gorgeous, now I can move freely the sun, that is the only light in the scene controlling everything based on its position, we can set different positions for it in an animations, move freely the clouds without the need of an extra fill light, all running on base light settings with the sky perfectly stable, so, no more explosions of overexposure when looking towards the sun, that now will be better represented in post work.
I'm eager to see it working on indoors, something I'll make sooner or later.
For the real bad news, we have the "kabedon project" shorts that was deleted permanently because it showed more bugs in this panel, we literally can't render the whole scene with all blocks turned on due to memory limitations on the assistant video card, and I had several crashes forcing me to active ECC on them, what takes about 10% in performance... but all of these are perfectly fine and won't be a problem.
As for the following tests, this scene has more than a dozen cores, with external and internal areas, and I will be doing more tests on them on this "2nd pass" of the fine tuning. Soon I'll post a pool so you guys can ask for one of them in more details so I can place them somewhere I want to test and render.
Better than just rendering the city, huh?
tall_ollie
2024-12-14 07:02:51 +0000 UTCbmtbguy
2024-12-13 23:57:24 +0000 UTC