Here's a quick one.
Minimum shader adjustment, old textures looking ok, 3delight shader now looking "okayish" with iRay... seems like I'm speeding up the process and having nice results already.
Probably I'll have to edit some character's texture skins 'cause on the shader results are not there yet, I mean, Giselle is washed, Eden is tanned, Audrey looks South-Spanish instead of mid-European tanned... and there's the blue sky that is bothering me a bit in the color bleeding to character's head, but I think we're evolving.