XaiJu
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Recompiler progress

After spending a week trying to figure out why the ground refused to render, I'm proud to announce that the VU JIT works for Final Fantasy X. This is significantly faster than the interpreter, going at double speed in most scenes. Note that the EE interpreter and software renderer remain bottlenecks for full FPS.

FFX is a fairly simple game, technically speaking. It doesn't pull any weird tricks and only uses a subset of the full instruction set of the VUs, so that's why I used it as a test case for my recompiler. Many games are far more demanding of accuracy, so it will take some time for the JIT to reach compatibility on par with the interpreter.

I plan to get a few more simple games working, such as Monster Hunter and Shadow of the Colossus (despite SotC's graphical prowess, it doesn't abuse nasty VU quirks); tidy up the JIT; and open it for public testing. This should take no more time than a week.

Recompiler progress

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