XaiJu
Manka_Games
Manka_Games

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Weekly News

Hi everyone!

Last week we rolled out both public and patron updates, small but necessary patches where we greatly improved the scene with three Tonya’s, added steles to the map, and squashed tons of bugs and glitches.

But that’s not all! Work on v0.10.0 is in full swing and here’s what’s cooking:

Hot Scenes

As we mentioned earlier, several animations for the new spicy scenes are already done and now we’re busy assembling them in-engine. This is a fascinating challenge, as everything needs to flow smoothly: jiggly melons bouncing just right, holes pulsing with pleasure at exactly the right moment! Of course, these details come with their own complexities. Perfecting each scene takes effort, especially since we’re also adding interactive elements. Fingers crossed, we hope these scenes will delight and surprise you!

Minigames

We’ve been brainstorming ways to overhaul fishing for a while and you’ve also asked us to turn it into a proper minigame, not just a quick "click-to-catch" mechanic. Well, guess what? We’re knee-deep in crafting the new fishing system!

Plans include:

Fishing’s just the start! We’ve got more minigames planned, though they likely won’t make it into v0.10.0. Still, we’re already sketching their mechanics and visuals.

Construction

We’re tackling potential building hiccups before they happen, aiming to keep the process fun and intuitive. This week’s focus:

The core systems are already functional, progress is steady!

The Valley

Our new location keeps growing richer with details. Current priorities:

So much planned, so little time! We’re rushing back to work to bring v0.10.0 closer.

Thank you for your support, friends! You’re the fuel behind our progress.

Wishing you a fantastic week and stay tuned for more! 

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Natsu 🐰

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