Poll/Feedback Query: User Experience
Added 2020-07-30 14:28:29 +0000 UTCIf you've been following Fen's blog, you probably know that we (I still work part-time on TiTS. Free time is for losers) are working on updating the TiTS UI/UX. Since Gedan's basically rebuilding the game from scratch anyway to escape the death-spiral of Flash, we're taking the opportunity to modernize the user interface and controls. Probably the biggest change that's been floated is taking the movement buttons and rest/investory/masturbate and moving them off the button tray at the bottom and onto their own dedicated icons on the sidebar under the map.
So, since FenCo's doing that, I figured I'd ask you guys: is there anything in CoC2's User Interface or User Experience -- in terms of button placement, user feedback, controls, that sorta thing -- that you've had issues with or would like to see improved? We don't necessarily need or want to change things up if everyone's having a good time with what we have, but if TiTS is changing things around we might as well see if people have any issues in CoC2 they want resolved at the same time!
Also, since Patreon lets me do polls on text posts: tell me about the way you primarily play the game: do you mostly click around with the mouse, use the keyboard for everything, or do you finger buttons on mobile?
Comments
I used to use mouse, but I've had to switch to keyboard due to tendinitis in my right arm making mouse uncomfortable.
Momoling
2020-08-02 22:38:07 +0000 UTCI prefer mouse. I have tried keyboard as well as screen tapping on mobile. But I find it is easy to accidentally pick an option that way if the next screen layout is similar. Don’t know if anyone else has had that problem. Mouse just solves that problem for me lol
IraMorti
2020-08-01 14:41:19 +0000 UTCI use the keyboard for movement and combat, and the mouse for everything else.
Alex Balthazor
2020-08-01 13:52:56 +0000 UTCMostly play on mobile, but when I'm on desktop or use a Bluetooth keyboard, then it's keyboard shortcuts as much as it's possible.
delete me
2020-08-01 11:18:23 +0000 UTCI use both mouse and keyboard. Just depends on whats comfortable at the time. I also play on my phone. Im a bit of mixture of them all XD
RaozSpaz
2020-08-01 07:34:30 +0000 UTCSame as legojohn, I use both methods, but I rely on the keyboard for little stuff.
Daniel Page
2020-07-31 21:38:16 +0000 UTCLol no worries then. Thanks for the reply! Y'all are doing great.
Ryan Breggie
2020-07-31 18:42:50 +0000 UTCI play with the mouse but also frequently use the keyboard shortcuts.
legojohn
2020-07-31 15:44:45 +0000 UTCI have to agree with M like most of my more graphical games. It's a balance between Mouse and keyboard. move around by keys and inventory management and other things by mouse
BobDaPony
2020-07-31 13:54:42 +0000 UTCThat would require rewriting the entire game, so no :P
Savin
2020-07-31 13:16:48 +0000 UTCMore. Sex. Also, the "past" talk isn't one of the foursome requirements.
Balaknightfang
2020-07-31 09:54:42 +0000 UTCBy now, it's a balanced mix between mouse and keyboard.
M
2020-07-31 09:04:26 +0000 UTCI've sucked her dick, been fucked up both chutes, and asked her questions for nearly 90 days. No luck.
Blood Raven
2020-07-31 07:09:48 +0000 UTCsame here though more pc than android
LonewolfCavalry
2020-07-31 06:57:52 +0000 UTCMy only request would be an option to change the in game reference of the player character from "You" to "*insert characters name*". Having my characters referenced to as "You" can sour the mood when Im playing a character that I dont build after my personal interests. For example: When I make a submissive character, having them referred to as if they were me is jarring, when I just want to read about a cute sub getting teased/fucked/whatevs.
Ryan Breggie
2020-07-31 06:31:38 +0000 UTCi use both mouse and keyboard depending on whether i'm skipping over stuff for farming and such or actually reading the content
Lazy Mesa
2020-07-31 05:33:08 +0000 UTCI marked mobile, but I use my tablet, so still finger taps
Vysirez
2020-07-31 05:30:54 +0000 UTCHave to have more sex with her.
Balaknightfang
2020-07-31 04:38:19 +0000 UTCI play with mouse, but I use keyboard as well when I have to make long movements across space i've already been across. Still trying to find that caravan again, also Evelyn's "Past" option is permanently grayed out on my game and I have no idea why meaning no threesome for me.
Blood Raven
2020-07-31 02:09:38 +0000 UTCI primarily play coc2 and tits on my android phone. I am happy with it currently, the only thing I would like is the image packs maybe being introduced to mobile and having a way to expand the images when you want to see them during scenes.
Irish sparky
2020-07-31 01:21:03 +0000 UTCDitto.
Sithic Knight
2020-07-31 00:58:44 +0000 UTCI use all of the above
Unkown Dealer
2020-07-31 00:57:14 +0000 UTCI am the same way
Fatherhoosie
2020-07-30 21:57:42 +0000 UTCI navigate with WASD and use the mouse for everything else, usually. I'd say maybe 35-45% of the time, Im using keyboard for everything when my right hand is busy with... a thing...
Akalonion
2020-07-30 21:02:14 +0000 UTCMostly mouse, keyboard for when I'm farming in an area and just want to move quickly.
Jonathan Lambert
2020-07-30 20:58:46 +0000 UTCI had no idea those were even there until now!! At least on my UI they are very hard to see. Nice to finally know this is a feature though.
Dorado Pulido
2020-07-30 20:42:23 +0000 UTCSame here
legobrak
2020-07-30 20:30:30 +0000 UTCI use a mix of controls to play. Wasd as well as the mouse, depending on if on my laptop or not.
Hobsyllwin
2020-07-30 19:30:19 +0000 UTCThere's like five. Right below the menu buttons on the bottom right
Balaknightfang
2020-07-30 18:58:44 +0000 UTCMouse for all menu-interactions, arrow keys to scroll text.
Dick Rick
2020-07-30 18:55:51 +0000 UTCI do mouse, i should try to use key boards if i can
Christopher Simmons
2020-07-30 18:46:43 +0000 UTCThere is already a 5 page history. That's what the back and forward arrows above the menu buttons do.
Upcast Drake
2020-07-30 18:27:32 +0000 UTCdouble-tap and long-tap should both cause the tooltips to stay up even when you move your finger away
Upcast Drake
2020-07-30 18:17:44 +0000 UTCAside from controls, I think maybe the only 'UX Issue' I've thought of is the possibility of clicking or tapping 'Next' one too many times for whatever reason. Having a single page of 'buffer' of "what just happened" to be able to look back to (but not interact with, of course) could be beneficial.
Thaewyn
2020-07-30 18:09:36 +0000 UTCI use a combination of keyboard and mouse in equal measure with slight shifts depending on game type and action requirements.
GeyserGod
2020-07-30 18:07:52 +0000 UTCdude same.
Fox McQwerty
2020-07-30 17:26:50 +0000 UTCI mostly use the mouse for everything, except when I'm selling a lot of stacks of the same stuff, also when i'm searching in an area for a specific encounter, and want to move back and forth between 2 tiles.
Stryth
2020-07-30 16:50:21 +0000 UTC* Ability Swapping : Depending on the area being explored/mined for resources, I like to tweak skills to match party composition. For efficiency purposes I will almost immediately jump to my mouse to make those changes and speed thru the different abilities available. I’d say I’m 50/50 on if I am jumping to the mouse on the party swap. * Journal/Quest : Besides quests that have urgency I never complete a quest so jumping over to the journal and quest log I’m using the mouse and seeing what I need to do next. It isn’t uncommon to spend several hours gathering transformation regents and decide to continue with quests to have to open journal and figure out what is needed to be done. * Load/Save : As I’m mostly using Save/Load feature before key story quests or one off fights, I like to save and then iterate thru several of the party options. Again I’m utilizing the mouse to do this than keyboard to quickly reload the game and make a different attempt.
Red Panda Seven
2020-07-30 16:50:05 +0000 UTCI tend to use the keyboard for moving around, especially in areas where i don't have to open new paths via 'explore', and mouse for everything else.
E the Weasel
2020-07-30 16:43:00 +0000 UTCAll I ask is that you keep the ability to highlight and copy text in to the clip board so reader programs like Speakonia work. Without that I will not be able to play these games due to a reading problem I have.
name here
2020-07-30 16:33:04 +0000 UTCkeyboard controls if I am spamming through content, i.e. grinding for levels, mouse for playing normally
Night Locke
2020-07-30 16:32:58 +0000 UTCTiTS allows to select "Back" option (which is on G button) buy hitting on Space too. Would be really nice to have such option in CoC2 as well. As when playing on WASD - you need to put up four fingers to be able to hit G button with your forefinger.
Shandrys
2020-07-30 16:21:40 +0000 UTCImprovement: 1. Break out Party Members into a Party Menu. Currently not intuitive that its under the "Character" tab as that's not standard for RPGs and also that's singular. Might also open up things like "relieving" Etheryn and Brienne out in the wilds (possibly exposing you to ambush. 2. Powers Menu needs cleaning up. Its awkward to use and visually unclear what's going on. Ideally I'd like to see something where the "wheel" of available powers is gone and you only see your equipped ones. Those have only basic information. On a click, hover, or select and clicking a button "Examine" the detailed information is displayed, maybe in a popup that greys out the rest of the menu screen (clicking anywhere restores original view). On a double click or a select and clicking "Change" the menu grays out and only then does the wheel comes up for selection. 3. Storage limit indicator. New features: 1. Pure wishlisting, but in SO MANY of these kinds of games, I wish that clicking on the map auto navigates to that point. I know that's out of the scope of this because it requires coding in pathfinding and selectable maps spaces, not just UI changes, but there it is. 2. Just a complete revamp of alchemy. It's awkward to use, split between multiple screens and unclear what the end effects are. At the very least a section in the Codes that's your character taking notes about new combinations and end results.
Nomp
2020-07-30 16:21:09 +0000 UTCI use the keyboard specifically for movement and the mouse for everything else :)
tawnyko
2020-07-30 16:17:21 +0000 UTCout of curiosity, what times and circumstances?
Balaknightfang
2020-07-30 16:12:39 +0000 UTCI do all three. If I don't feel like sitting at my desk cause I want to lay in bed, I use my phone. And if I am on the pc version I may use a combination of both depending on whether I am playing for fun, or for "fun" x3
Nyla Amour
2020-07-30 15:54:34 +0000 UTCHonestly i really like the way it is. I mainly use my keyboard and once i decorated all the needed keys, like j, k, and l i was good to go. Maybe if there were an assigned key to "save to file", but as it is right now, i'm pretty happy already.
YonderBubbles
2020-07-30 15:52:59 +0000 UTCAlthough I mostly do it with the keyboard on the PC, i do find there are times and circumstances that force me to switch to the mouse that breaks the flow of playing.
Red Panda Seven
2020-07-30 15:38:56 +0000 UTCKeyboard for moving between squares and mouse for everything else
Reasonably Satanic
2020-07-30 15:29:20 +0000 UTCI play on mobile phone and actually made sure to buy a larger one than usual to fit the game screens on better for both games. My only noticeable issue is that on the shop screen the box actually hides the "+" button so I either need to click buy one at a time or click backwards with a minus. I've only really had issues on the shop screens and its not a massive problem. But just something in the settings to let me change the box size on mobile would make things so much easier if its possible...ah! one other that I just thought. When I'm trying to read the description to an option, it can be very hard to get the text to appear on mobile without accidentally selecting the option. I'm not sure what could be done to make that more reliable for mobile players. But these are my only issues <3 Goodluck with any changes you decide to make <3
Crystal Poxon
2020-07-30 15:15:49 +0000 UTCIf you design the interface for tablet/mobile, mouse and keyboard users aren't affected that much. It would be awesome if all buttons are labeled with their keyboard shortcuts. I don't think all of them are right now.
Mark G
2020-07-30 15:12:29 +0000 UTCI tend to use keyboard for movement, but the rest of the interface is mouse
Shawn McNeal
2020-07-30 15:09:08 +0000 UTCAll the above
Dalek2150
2020-07-30 15:08:17 +0000 UTCI don’t think so, I’ll have to check that out.
Red Scare
2020-07-30 14:48:09 +0000 UTCAs way to many people might say, mouse and keyboard about equally, but depends on how familiar I am with something, if its a new scene or area I use the mouse more to take it slow, and if I know where I am going its the keyboard to run through it.
Nevyn
2020-07-30 14:46:20 +0000 UTCI'm not sure if this counts, but it always seemed strange to me that the PC can't use their fists or equip a new weapon from inventory when disarmed. It's annoying when my warrior character can do virtually nothing to contribute to the fight for a few round just because the weapon they were holding got taken away.
FalconHalo
2020-07-30 14:44:33 +0000 UTCHave you tried the new sorting UI added last patch?
Savin
2020-07-30 14:43:06 +0000 UTCThe Powers tab is kinda funky even on desktop, I feel like there could be a better way to navigate through and select powers for slots.
Red Scare
2020-07-30 14:40:21 +0000 UTCTo be totally honest... I didn't even realize you could play with mouse...
Alex Xeno
2020-07-30 14:40:17 +0000 UTCSame here.
Tales
2020-07-30 14:38:25 +0000 UTCThe few times I so use pc, I stick to just a mouse. But I'm mainly on mobile
greyfox643
2020-07-30 14:37:56 +0000 UTCI to tend to use the keyboard and mouse equally
Belyphoss
2020-07-30 14:35:32 +0000 UTCMy only real quibble about the UI is the Powers tab, on mobile the boxes get cut off for a few of the longer ones even when expanded. Otherwise I don't have any real complaints that jump out at me.
Delkion
2020-07-30 14:35:07 +0000 UTCSame.
Azzhat
2020-07-30 14:33:16 +0000 UTCFlip and flop between mouse and keyboard, therefore other is the choice.
Damian
2020-07-30 14:33:00 +0000 UTCI use keyboard for navigation mostly, and mouse for combat and scenes.
Red Scare
2020-07-30 14:32:52 +0000 UTCI put down other since I use the keyboard and mouse about equally.
Joe
2020-07-30 14:30:34 +0000 UTC