Well, the next animation I'll be releasing will be of Columbina, and I also want you to know that after that I'll be doing the final part of Skirk's training. As a personal project, I'm working on a second part with Arlecchino, as some of you already know. ๐ฅ
What's really challenging and motivating me to improve is Navia's animation, haha. I already mentioned that I want this animation to be "perfect," and it might take longer than expected. For now, I want it to be a surprise. I've come to understand why some animators take so long on an animation that requires a lot of transitions with key poses, extremes, breakdowns, etc. ๐
I also understand that my animations can be somewhat short, but I didn't want a loop to be too long. Apparently, there are artists who do it with just a couple of poses, and "it works," haha, so I decided the loops would be a bit longer, but obviously, the character will maintain their expressiveness from beginning to end. That's all for now. I'm glad we're growing, and I really appreciate your support. ๐
heyarnold
2025-12-05 01:17:32 +0000 UTCGamerWulf
2025-11-30 05:39:01 +0000 UTCLourden
2025-11-24 10:00:40 +0000 UTCRichard
2025-11-23 15:52:38 +0000 UTC