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Seeds Patch Notes: Build .400

Added an early look at the patch notes. Just to be clear, the new build is not out yet, still have some work and art to finish up but wanted to give you all an idea of the changes.

Seeds Patch Notes, Build .400

---Main Story---

-Revised Intro Scene, plays the same but with some minor changes.

-Added a sort of tutorial when leaving the temple of fertility and traveling though the ceder forest.

-Revised ending to Fay Forest Dungeon.

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-Chapter 3 no longer allows you to visit any dungeon right away, you will now be required to follow a new dungeon order:

1. Pyramid dungeon

2. Royal City

3. Fertile Forest

4. Amazon Jungle

5. Witches Academy

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-Story for Royal City has been completely revised, follows a similar story to the previous storyline.

-Added continuation of the main quest where chapter 3 ended as leah explores an ancient monastery.

-After exploring the monastery, leah and the party will travel to brasswall

-Leah will explore the city of brasswall and solve a mystery behind recent corporate takeovers.

-Valorie and Sanura no longer need to undergo trials to attain pregnancy size increases, these will be unlocked once you unlock the ability for Val and Sanu to become pregnant. The trials remain in the game and will offer new rewards focused on Val and Sanu respectively. (edited)

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---Side Quests---

-Added several new side quests in the game

-New art has been added to the Farmers wife new Ceder town.

-Once completing the Farmers pickles quest, you can receive a new quest to find more pickles from the farm husband in Ceder town. Completing this quest will unlock the hyperpregnant version of the farmer’s wife.

-Lakeview weapon/armor shop is no more, now replaced with an adventures guild where everyone’s favorite character Riley will off you five new unique quests!

-Updated several side quests in chapter 3 to now show a quest bubble notification

-Mansion has received a large update allowing changes to room expansions and new guests.

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Mansion changes include:

-Sophie’s new office

-Underground Bathhouse

-Ability to host parties in the ballroom

-Expanded Kitchen/Dairy

-Expanded Nursery

-Blacksmith addition

-School House addition

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-Sophie now manages the mansion upgrades which requires lost souls found across the world.

-Celia now offers the artifact hunt questline once you have the gallery unlocked.

-Sonia now can move the children from the royal city orphanage into the mansion nursery once upgraded.

-Gecky can unlock the dairy portion of the kitchen

-Lily can grow to be more humanoid in the bath house and eventually become a maid.

-Bridget now offers a new side quest (or to go on a date?)

-Dairy Farm storyline has been slightly revised, now requiring you to complete the dairy mini dungeon in order to unlock milking the cowgirls on the farm.

-New cowgirl milkmaid character added along with art who helps with milking the cowgirls.

-Cowgirls on the farm now have new art representing their growing size.

-Hyperpregnant cowgirl quest is now fully implemented in the game.

-Baker in Royal city now offers several more… snacks for leah to test out.

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---Combat Changes---

-Most of the combat scaling in game has changed along with new stats now filling unique roles.

Attack: Base damage for both physical and magical attacks.

Agility: Base damage "scale" for physical attacks.

Endurance: Base damage "scale" for belly physical attacks + reduces overall damage by a small amount. (Replaces Defense)

Focus: Base damage "scale" for magic attacks/effects. (Replaces M.Attack)

Devotion: Base damage "scale" for Damia's blessings attacks/effects. (Replaces M.Defense)

-Leah, Valorie, and Sanura now have new skills and learn a new skill every 5 levels up to level 50!

-Enemy Scaling has been placed back into the game and adjusted to scale per zone allowing you the opportunity to eventually out scale an enemy if your over a level threshold.

-Fertile blessing now can be used everywhere although certain enemies are immune. (Note: Working on making a large portion of generic enemies in the game be affected by fertile blessing meaning that many animal-based monsters will turn into pregnant monster girls!)

-Enemies will no longer be a random encounter, all enemies now have an overworld sprite that when touched will result in a battle scene. If enemy sprites see the player, they will chase the player for a short distance.

-Equipment slots have been changed, each character now can equip one weapon, one armor, two trinkets, and three crystals. A final equipment slot labeled “Belly size” is locked and auto equips when given a particular size.

-Crystals have been added to the game, when equipped they add unique skills and passives to the character. Crystals can be acquired by activating large crystals around the world. Additional crystals have been added to the world as well.

-Some boss enemies will have some new abilities as well as most bosses will now have dialogue that plays based on the bosses remaining health.

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---Crafting Changes---

-Crafting no longer is tied to the blacksmith or kitchen table but now can be accessed from the main menu after meeting Leah’s mom for the first time.

-Npcs will now offer crafting recipes as a reward for completing quests.

-Most of the previous crafting items will have their crafting components changed.

-Blacksmith’s husband will now offer more recipes for the characters to find.

-Most of the gathering nodes in the world are now unique sprite models instead of a glowing star.

-When collecting a node, the node will vanish and will respawn after visiting an inn.

-After Valorie receives her pregnancy powers, she can now go fishing at fishing nodes… in which she uses her spear to forcefully catch fish. The quality of the fish is random although the higher the Val’s luck is the better chance of catching high quality fish.

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---Other Changes---

-Damia has new art and her art will change depending on her size.

-Damia size is now tied to the activating crystals in the game and no longer is tied making people pregnant

-Treasure chests in outside zones (non city) and dungeons will respawn after sleeping at an inn. Treasure now is randomized and depending on Leah's luck stat, you can receive double the reward from a treasure chest.


More will be updated as the build comes closer to release!

Comments

Looking forward to the combat changes. You had discussed changes in a previous post, that seemed very intersting

TonyB_indie

Come to think of it, I don’t think you posted any art for Sanura beyond stage 1

Beastmachine


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