Rogue-Like 1.6a (Don't download)
Added 2024-12-16 23:52:59 +0000 UTCWhat's I tell you, I forgot to add something to get Wanda to work on existing save files, so that's fixed in this build.
Ok, this one's coming in hot. Seriously, don't bother with this build unless you like to bug test, because if this one works smoothly, it's a miracle. Not only is a new girl being added, which always includes areas where I forgot to update some function or other, but I also did some rather significant "under the hood" changes that will hopefully make the game run a bit faster overall, but might cause some other issues. So if you want to find problems with these changes, go for it, but if you just want to enjoy playing the game, I would recommend waiting for at least a week or two for the bugs to be found and sorted out.
If you do find bugs, please report them to me, either in this thread's comments, or in a direct message.
But what is in this version?
- Wanda is added, with various clothing options, relationship interactions, story content, any sexual interactions that can be done standing up, and hand stuff. What is not included? Her BJ, TJ, doggy, 69, or missionary sex poses or content, and her Halloween content. These will be added in over subsequent updates. You should be able to find her after meeting Betsy.
- Rogue's 69 pose. Like with Betsy and Doreen, this can be accessed by both giving and receiving oral sex several times. You might find some other surprises here. Other girls will be getting a 69 pose in future versions.
- Relationship event system changes. It used to be that all characters would be checked to see if they wanted to do a relationship event (ie confessing love for you, or something like that), every time you moved around anywhere. I made some changes to instead only make this check once per time block, and then activate the event where appropriate. On the player side, this should not be a massive difference, but might hopefully speed scene loading up a bit. It's got a lot of potential to cause trouble though, so let me know if there are characters where you aren't hitting their milestone scenes where you expect to, or you get too many or too few of these scenes relative to previous playthroughs, or any other feedback you might have on these systems.
- I finally figured out how to use a different mechanic to display characters, and have at least partially implemented it. If it works out, I plan to do a bit more, and I'm not sure what difference it might make on your end, but it can simplify some stuff on mine, so I'm very excited. :D Just let me know if you're finding cases where you think a character should be appearing but they aren't, or should be leaving the screen but they aren't or something weird like that. This would mainly apply to standing character sprites, but any graphical glitches could be related.
You can download the game here, if you dare.
Comments
Ok, most of that should be fixed. The "hands and tongues" positions will take a little time. probably tomorrow.
Oni
2024-12-17 03:33:04 +0000 UTCFixed for next build.
Oni
2024-12-17 03:18:57 +0000 UTCOk, fixed, and I think I'll reset that event so people don't miss it.
Oni
2024-12-17 03:17:41 +0000 UTCShe kick me out always
Ian Kiro Daniel Martínez
2024-12-17 03:12:22 +0000 UTCThat is a funny coincidence. :D
Oni
2024-12-17 03:12:12 +0000 UTCIs that still the case for you? She should start being around after going through her meeting sequence. Can you go to her room?
Oni
2024-12-17 03:11:40 +0000 UTCJust post in a thread like this one, or in a PM. Typically so long as you use exact wording, I can do a quick word search to find it. Otherwise it might involve the character name and the action in progress to find.
Oni
2024-12-17 03:06:58 +0000 UTCWhat's the best way to report them?
f4rb3l0w
2024-12-17 02:28:00 +0000 UTCSome Wanda things: Her red bra is labeled "black bra" in the wardrobe She will not put on her mesh top when you ask her, instead putting on her "Black" bra. The 'black dress outfit" equips her "corset and shorts" outfit Hand and Tongue placements are not lining up correctly when feeling her up. [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/Wanda_Scenes.rpy", line 1603, in AttributeError: 'unicode' object has no attribute 'append'
KiddKame
2024-12-17 02:04:46 +0000 UTC[code] I'm sorry, but an uncaught exception occurred. While loading <'Image' 'images/WandaSprite/Wanda_Sprite_Legs_Pants_Down_Wet.png'>: IOError: Couldn't find file 'images/WandaSprite/Wanda_Sprite_Legs_Pants_Down_Wet.png'. -- Full Traceback ------------------------------------------------------------ Full traceback: File "script Locations.rpyc", line 369, in script call File "script Locations.rpyc", line 45, in script call File "script Locations.rpyc", line 3775, in script call File "script Scenes.rpyc", line 7251, in script call File "Wanda_Sex.rpyc", line 17, in script call File "Wanda_Sex.rpyc", line 916, in script File "D:\H Games\Rogue-Like-1.6atest-win\renpy\ast.py", line 1483, in execute choice = renpy.exports.menu(choices, self.set) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\exports.py", line 868, in menu rv = renpy.store.menu(items) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\exports.py", line 1054, in display_menu rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\core.py", line 2553, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\core.py", line 2916, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\core.py", line 1980, in draw_screen renpy.config.screen_height, File "renpy/display/render.pyx", line 430, in renpy.display.render.render_screen (gen\renpy.display.render.c:6938) rv = render(root, width, height, 0, 0) File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 702, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 702, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 702, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2047) cr = render(child, widtho, heighto, st - self.child_st_base, at) File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\image.py", line 392, in render return wrap_render(self.target, width, height, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\image.py", line 213, in wrap_render rend = render(child, w, h, st, at) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2047) cr = render(child, widtho, heighto, st - self.child_st_base, at) File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 702, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 318, in render surf = render(self.child, width, height, st, at) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 318, in render surf = render(self.child, width, height, st, at) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 1236, in render return renpy.display.render.render(self.child, w, h, st, at) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 318, in render surf = render(self.child, width, height, st, at) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\layout.py", line 1236, in render return renpy.display.render.render(self.child, w, h, st, at) File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3445) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2983) rv = d.render(widtho, heighto, st, at) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\im.py", line 503, in render texture = cache.get(self, texture=True) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\im.py", line 212, in get surf = image.load() File "D:\H Games\Rogue-Like-1.6atest-win\renpy\display\im.py", line 553, in load surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename) File "D:\H Games\Rogue-Like-1.6atest-win\renpy\loader.py", line 548, in load raise IOError("Couldn't find file '%s'." % name) IOError: Couldn't find file 'images/WandaSprite/Wanda_Sprite_Legs_Pants_Down_Wet.png'. Windows-8-6.2.9200 Ren'Py 6.99.13.2919 Rogue-Like 1.6a [/code]
R Marin
2024-12-17 01:57:51 +0000 UTCwanda doesn't show up when u talk to her about looking different
Blitz Wulf
2024-12-17 01:46:02 +0000 UTCHey Oni, I’m curious can you tell the future? I feel like you saw the Squirrel Girl mania before anyone else.
rpglaster
2024-12-17 01:35:23 +0000 UTCCaptain. CAPTAIN!! We're running LOW ON DUCT TAPE!!!! I think I'll be avoiding classrooms for the time being. On an unrelated note, I LOVE Wanda's second outfit!!! The amount of red is very striking
KiddKame
2024-12-17 01:26:25 +0000 UTCOk, got it working right. I think. I'll probably continue to mess with it.
Oni
2024-12-17 01:20:59 +0000 UTCAny girl pops in any place to fuck or have dialogues without been with me
Ian Kiro Daniel Martínez
2024-12-17 01:12:45 +0000 UTCWanda never appear after the first time you met her
Ian Kiro Daniel Martínez
2024-12-17 01:12:01 +0000 UTCFixed, thanks.
Oni
2024-12-17 01:03:48 +0000 UTCHmm, yeah, she doesn't seem to have art for the "chin" cum. I'll add that in.
Oni
2024-12-17 00:58:03 +0000 UTCOk, I think that the "actual" button is invisible and slight below where it's supposed to be. I'll get that fixed.
Oni
2024-12-17 00:56:42 +0000 UTC[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/Rogue_Animations.rpy", line 8293, in Exception: Parameter 'XZM' is not known by ATL Transform. -- Full Traceback ------------------------------------------------------------ Full traceback: File "script Locations.rpyc", line 1464, in script call File "script Locations.rpyc", line 2664, in script call File "script Locations.rpyc", line 2795, in script call File "Rogue_Animations.rpyc", line 8293, in script File "C:\Users\KIRO\Downloads\Rogue-Like-1.6a-win\Rogue-Like-1.6a-win\renpy\ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\KIRO\Downloads\Rogue-Like-1.6a-win\Rogue-Like-1.6a-win\renpy\python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "game/Rogue_Animations.rpy", line 8293, in File "C:\Users\KIRO\Downloads\Rogue-Like-1.6a-win\Rogue-Like-1.6a-win\renpy\atl.py", line 423, in __call__ raise Exception('Parameter %r is not known by ATL Transform.' % k) Exception: Parameter 'XZM' is not known by ATL Transform. Windows-8-6.2.9200 Ren'Py 6.99.13.2919 Rogue-Like 1.6a [/code]
Ian Kiro Daniel Martínez
2024-12-17 00:55:16 +0000 UTCWhenever I try to bath with any girl just jump
Ian Kiro Daniel Martínez
2024-12-17 00:55:09 +0000 UTCHmm, might be buggy implementation then. I threw that together relatively recently, so I'm not confident in it.
Oni
2024-12-17 00:47:51 +0000 UTCYeah, I appreciate the thought, but I need to be able to understand the game top to bottom for me to feel comfortable with it. Feel free to use my assets for practice though, so long as you don't share it around or make it public in any way. Build something as a proof of concept for your own project where you can swap the assets out with other artwork later once you have a concept going. That's certainly a better way to get started than to have no project at all.
Oni
2024-12-17 00:45:44 +0000 UTCUnity is more of a coders engine but is great for 2D games, unreal is great for first time users but terrible for 2D games, as for compiling it's much easier and there is a massive performance difference from renpy to unity or unreal
PervyPimp
2024-12-17 00:45:42 +0000 UTCKitty doesn't appear to have cum on her mouth even if you tell her to leave it there. It just never appears.
MisterJimmy
2024-12-17 00:44:12 +0000 UTCI thought that was what I was supposed to do, but it's not working for me. Nothing happens at all.
MisterJimmy
2024-12-17 00:43:05 +0000 UTCOk, maybe I need to explain that better. Basically those little white balls at the top that track how many times you can cum? At any point you should be able to click on that when it's depleted and it will refill.
Oni
2024-12-17 00:40:05 +0000 UTCI'm constantly getting reports of typos and correcting those. If you see any, feel free to let me know. If you mean like before I put a release out, there's no point, I just kick the thing out as soon as I think it's mostly finished and hope for the best. I found a lot of typos in Doreen's dialogue as I was going through Wanda's. :D
Oni
2024-12-17 00:35:09 +0000 UTCMy reasons are a little column a and a little column b, I haven't really made use of my diploma and it has been awhile and I'm a coder and not a artist so I work better with exisiting assets then my own, also I believe this game would run much better on a proper engine, python is great if it's a smaller game but I believe that it would function a lot better on a system more designed for it, it would also allow for it to be ported on other devices like mobile without any extra coding needed
PervyPimp
2024-12-17 00:34:11 +0000 UTCI have leveled up to 12 but I don't understand how to utilize my new ability. Am I supposed to click on something?
MisterJimmy
2024-12-17 00:33:54 +0000 UTCA question I've been wanting to ask for a while now: do you need someone to comb through the dialogue for typos, grammar, etc.?
f4rb3l0w
2024-12-17 00:29:43 +0000 UTCBlargh. Ok, fixed for next build, dumb mistake, this will happen any time it's trying to put "nearby" girls into a classroom setting, for the time being. Pushing through it probably shouldn't cause any harm, so I'll add a fix for it later tonight rather than rushing one out right now. I was kind of expecting at least a few of these.
Oni
2024-12-17 00:27:07 +0000 UTCWell, if you're just doing it as practice or something, you'd probably be better off just building a game of your own. That's how I did it, and I sucked at this at first. If you mean to do a version in Unity that would continue to see development, I don't think so, because it's important to me to understand how the sausage gets made, for me to know how the game works so that I can fix it myself. I know at least enough Python to have some idea how this game works, but would be lost using a different language. I've kind of wanted to try to learn Unity or UE5, but haven't found the time. Is there some compelling advantage to using Unity over Renpy on a game like this?
Oni
2024-12-17 00:23:09 +0000 UTCAfter starting from a save, I went to class and got an error message, but was able to "Ignore" my way through it. This was the message: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/Rogue_Animations.rpy", line 10715, in IndexError: list index out of range -- Full Traceback ------------------------------------------------------------ Full traceback: File "script Locations.rpyc", line 402, in script call File "script Functions.rpyc", line 4998, in script call File "Rogue_Animations.rpyc", line 10715, in script File "C:\Users\admin\Desktop\Rogue-Like all versions\Rogue-Like-1.6a-win\renpy\ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\admin\Desktop\Rogue-Like all versions\Rogue-Like-1.6a-win\renpy\python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "game/Rogue_Animations.rpy", line 10715, in IndexError: list index out of range Windows-8-6.2.9200 Ren'Py 6.99.13.2919 Rogue-Like 1.6a [/code]
MisterJimmy
2024-12-17 00:19:19 +0000 UTCid rather no voice acting than ai. I think your caution is both kind and smart
dinemp
2024-12-17 00:16:04 +0000 UTCYou can always have auditions and ask the community, also I have a diploma in game design and coding, would you mind if I tried remaking it in Unity engine? I won't be selling it or anything
PervyPimp
2024-12-17 00:11:07 +0000 UTCThanks for answering my question with such a concise and eloquent explanation. Well, anyways. I'll be looking forward to playing (bug-testing) the recent update.
Wilfried Ehrenburg
2024-12-17 00:10:29 +0000 UTCWell, I continue to add new features over time, new poses, new locations, new dialogues, etc., and have a few plans on that front that might roll out over the next few versions. I don't currently plan to add audio to the game though. I have mixed feelings about the idea of adding AI Voices to the game, first because I haven't explored what options for that are available, but I assume at some point they will be "good enough" to consider. But still, it does seem like a bad idea for actual actors, and while I don't personally want to have to go through the process of hiring and coordinating actors for the game, I would also feel bad about handing the role to AI. It's a dilemma.
Oni
2024-12-17 00:06:19 +0000 UTCOut of curiosity, after you guys are done with Wanda what comes after that? To put it more eloquently, what are your goals after adding all girls in the game. Will there be something like background music, or Ai voice actors, or something like that in the direction?
Wilfried Ehrenburg
2024-12-16 23:59:55 +0000 UTC