For anyone curious! There's a lot more I'd love to talk about with this shot (I kind of used it as an experiment zone), but for anyone curious about what I started with, but shows it pretty well.
One of the things I'm most excited about is that we weren't totally constrained to the original camera's movement- obviously that's true during the first 30 seconds; they're just greenscreened cards in the environment, but even after that, the blender camera was able to move independently of the motion tracked camera, and that's actually a pretty rad situation. It means I was able to pull the camera back a bit more than I could in real life, do that rotational fake-out, and (most conveniently), cheat the camera to the left and right so it didn't go straight through the friggin' elevator mechanism during the push-ins.
Gatis Pastars
2021-08-02 09:22:48 +0000 UTCKai Christensen
2020-06-24 17:24:47 +0000 UTCIan Hubert
2020-05-18 23:24:48 +0000 UTCLethal Bacon
2020-05-01 17:17:31 +0000 UTCIan Hubert
2020-04-17 08:54:52 +0000 UTCJimmy Deface
2020-03-24 22:27:42 +0000 UTCIan Hubert
2020-03-17 20:53:52 +0000 UTCKeith Lynch
2020-03-12 09:00:48 +0000 UTCIan Hubert
2020-03-12 08:45:04 +0000 UTCKeith Lynch
2020-03-11 11:22:05 +0000 UTCIan Hubert
2020-03-09 22:10:49 +0000 UTCChipp Walters
2020-03-08 23:29:14 +0000 UTCPete Burges
2020-03-08 22:17:08 +0000 UTCIan Hubert
2020-03-08 01:10:01 +0000 UTCCarter Burr-Kirven
2020-03-07 23:56:06 +0000 UTCAlex Silver
2020-03-07 15:27:52 +0000 UTCPhillip Park
2020-03-07 13:26:27 +0000 UTCLukas Sprehn
2020-03-07 12:37:10 +0000 UTCIan Hubert
2020-03-07 09:36:33 +0000 UTCIan Hubert
2020-03-07 09:26:43 +0000 UTCshonal bose
2020-03-07 09:23:46 +0000 UTCIan Hubert
2020-03-07 07:24:24 +0000 UTCJan van den Hemel
2020-03-07 05:48:03 +0000 UTCErich Stenzel
2020-03-07 03:40:13 +0000 UTCMike Pouch
2020-03-07 02:16:57 +0000 UTCIan Hubert
2020-03-07 01:22:56 +0000 UTCHowie Day
2020-03-07 01:15:15 +0000 UTCIan Hubert
2020-03-07 01:10:16 +0000 UTCCaptain Disillusion
2020-03-07 01:03:11 +0000 UTC