TLDR:
Links at: https://www.patreon.com/posts/69598884
Happy Halloween! I just realised I can embed images in the posts, so I will do just that.
The third and final update this month is ready. I'm tired so let's cut to the patch notes!
1.8.6 feature:
Not much changed, just added some code to make the dynamic light/visitors system work on the mansion.
More expressive expression test
I'm practicing a new animation method that can make expression change more dynamic and less stiff. Basically, some expressions are longer animation clips instead of just a 1 frame clip used for most of the expressions.
This means, for example, the character will not just look up and down, but does a motion before doing that, like looking more up or sideways.
(I'm bad at explaining, and its kinda hard to explain without explaining how the whole animation system works, but I hope its noticable enough)

Stella model was made by AeridicCore
(Stella might have weird lighting issue on some maps/locations where the head or body is darker then the other parts. Its a map related bug which will be fixed)

This version of Mal0 is the first release featuring spectators, or side characters. Each spectator is a seperate entity and only appears during the assigned position. Was quite tricky to pull off, hope you like it. (You can also turn them off sincec they are marked as removeable items)
This model was originally made by Furromantic, but I made modifications on the face.

The Haunted Mansion features many locations, with chilling atmosphere,weather effects and some unexpected visitors. They won't bite. I think.

A long overdue graveyard scene, offering moonlight, night ambience,and total peace and quite.(Don't worry about the wolves)
Well,this should conclude this years Spooktober, hope you liked it. We return to the normal schedule with polls and old character releases in Nonstop Nut November!
Links at: https://www.patreon.com/posts/69598884
Fr05t_13yt3
2023-11-01 10:28:59 +0000 UTC