Hey Guys,
As promised here´s the update
This time its not a complete rewrite of the script haha
As the filter is already pretty good this will instead improve on that
The filter now has all the features already posted in the latest Development News
But here they are in case you missed it
The bloom settings now have a completely new formula
It will control the amount of bloom as well as its luminosity and size dynamically
This gives such a natural feeling to the game
It can also be reduced if you like less bloom




This will correct the overexposure in some scenarios fixing any weird looks

Fine tuning the new tonemapping settings will not only help with the overexposure but will also improve the overall look of the game
Some adjustments were made to the new Color Grading Control formula to improve it
Some people were experience wrong default settings namely the new tonemapping selection
This bug is now fixed
In some situations the godrays start flickering, pretty annoying
This one is also fixed
At night, when going past light posts sometimes the sky flashes a bit, goes a bit lighter than gets darker again
Not a problem anymore
The Big Verge
2024-04-07 23:39:11 +0000 UTCDário Ussumane
2024-04-07 17:55:25 +0000 UTCThe Big Verge
2024-04-07 17:07:27 +0000 UTC