Right now Im working mainly on RealityGrading ( color grading ) and also optimizing the 2D clouds as well as implementing Realistic Sky Behavior on them.
The 2D clouds will need a bit more testing and optimization to make sure it works well in every scenario, so for now I will focus a bit more on the color grading, it will probably be the main feature of the next update.
Apart from fixing that clipping bug I talked about in the last post, the color grading will be reworked for a more realistic contrast as well as a slight fade in darker scenarios.
The pics above show the work Im doing in terms of light, basically the tuning Im doing to the color grading´s histogram.
Nerdy stuff aside xd, pics have stock colors, the colors will be tuned separately for a better result
What do you guys think of this development news ?
Keep it going or is it boring ?
Comment bellow
Cya guys
Jacopo Di Giuli
2023-11-23 18:09:51 +0000 UTC