Vote on the future of SHO!
Added 2016-08-18 04:39:21 +0000 UTCHey guys, Vechs here!
First, thank you guys so much for teaching me and giving me an opportunity to learn so much about running a multiplayer server, and not just that, but one with a totally custom Minecraft experience. I feel like I could write a book on command block operations now.
Anyway!
I have big plans for new content for SHO, but I feel like the game experience might be even better if the server is reset to a pristine launch condition.
This would give me an opportunity to re-balance the economy, completely rework player housing, and basically take the server down, work on it easily and re-launch it with lots of new content for you guys.
I want to save some things as surprises, but to give you some idea of where I want SHO to go, I want to have:
- A focus on progression and exploration. I loved the feeling of having to run through some levels of a dungeon to get to another, so expect attunements and checkpoints, and not having a TP directly to each floor.
- An end-goal where you battle through 48 adventure dungeons, and every 3rd dungeon you can enter a wool dungeon which plays out like throwback areas from Super Hostile, resulting in 16 wool dungeons to conquer.
- Secret dungeons and pathways hidden around that you can find. :)
Please vote here: http://www.strawpoll.me/11018123
... and I also want more detailed feedback from you, so please go to:
http://superhostile.net/forums/forum/super-hostile-online/brainstorming-for-sho/
And let me know what you think! :)
Until next time...
As always...
... remember to put r=X radius restrictions on repeating command blocks otherwise you create a horrifically unspeakable lag machine! :D