Lighting fixes
Added 2017-09-20 16:49:31 +0000 UTCToday I fixed bug with lighting, which infiltrated in code ten months ago. The bug described here: https://github.com/gonetz/GLideN64/issues/1417
It spoiled lighting in many games including Zelda MM.
Now, when this bug is fixed, and when point lighting correctly implemented Zelda MM should have no more lighting issues.