XaiJu
Thaewyn
Thaewyn

patreon


Channeling 0.1.6 alpha release!

Hey friends, happy Friday!

So first off, I'm keeping the same semantic versioning I had been using, so this is the sixth release in chapter 1, and when we get up to the start of "chapter two" that will be when 0.2.1 happens.

Also, this is the first release with Ren'py! A lot of the first half of this year was me porting everything I could out of RPGMaker (which I've grumbled about previously, so I won't go back into that), but the results have already been very encouraging! File size is way lower, so it'll be a quicker download, and I'm told that if you're wanting to play on Android, you can use an app called 'joiplay' to run the game! (I haven't tested this myself, but it's the common answer I've seen in many places).

Without further ado, here's some links:
PC - Mega
Mac - Mega 

Now I have to say: this is *way* low on my standards for quality, so this is going to be a Patron-only release. You folks have been very kind with your support, and I want to show you where things are going. The good news is that now that the groundwork has been laid, and I've figured out a lot of the details of how to make ren'py do the things that I want it to, it should be *way* faster to just drop in the rest of the content that I have prepped.

What's in this release? Around 1500 lines of script, all of the prologue, the scaffold (but none of the scenes, sadface) for the 'camp' system (any time you make camp, you'll be able to chat with the girls about what's going on, see how they're doing, check their measurements, and also invite one of them to share your bed for the evening ^^). Also a scaffold for a hand-made 'combat' system. It's going to be far lighter than what was going on in RPGMaker, at least to start, but since 'fighting monsters' is such a big part of the story, I would be remiss if I just left it out entirely.

So I hope you all enjoy! And remember, there is *tons* of placeholder stuff in here. I've been working with another artist to get more portraits in the game, and there's a lot more to come both in story and in art.

As always, thank you all so much for your continued support!

Cheers,
-T


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