XaiJu
Thaewyn
Thaewyn

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Channeling 0.1.4a release!

Okay, we got there. Phew. Just past midnight my time, but with my sleep disorder, this is basically the middle of my day, haha.

Anyway.

There have been a bunch of changes with this release, and since it's already kind of a pain to migrate a save file between new game versions in RPGMaker, it is my recommendation that you guys start a new save for this iteration.

Without any further ado, here's the download link: Mega 

There's also bound to be a couple of bugs that I either haven't found, or introduced due to these changes. If you notice anything weird or unexpected, please let me know! There is a whole channel for #bug-reports on the Delta Maximus Games Discord, so come on by any time =]

As always, thank you all so much for your support! I've definitely been struggling with the creative process this summer, so I very much appreciate you all sticking with me through the slump. This release is me trying to snap out of that behavior (again. I've mentioned this before) by trying to be less of a perfectionist about what I release. When I started the Patreon page, I started to fall into some bad habits of wanting to make sure everything was 'perfect' before sending it out. But that just kind of transformed into nothing getting done. So these releases aren't going to be perfect, but I'm going to keep trying to get things done, and I can always go back and fix problems later, if there's need.

What you can expect in this release is a conclusion to the second major 'dungeon' area, and the introduction of a new friend! There's a lot of new content en route, and I look forward to telling the rest of the story!

Take care of yourselves.
-Thaewyn

Edit: Whoops! Cimbri found a bug because I left in some debugging code. That has been fixed and uploaded as 0.1.4a


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