XaiJu
teamspoon
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Update 1/31/21

Hi, everyone! Wanted to post this on the weekend, but as it's 3:10am Monday it looks like I may've missed it. Hopefully most of you are still sleeping!

Life-wise, I was able to go back into the office on the 24th after being out more or less since December 17th due to multiple Covid work scares (and thus, having to single-handedly raise my 6-month son since my wife works full time and nobody else could watch him). It's since swept through my workplace without anyone getting too ill, and I'm thankful my boss let me work from home (he himself only had minor symptoms and never even took a sick day). So far so good on my end, 5 days in the office and I'm still symptom-free.

In those 5 days I was able to finish the script of the upcoming Forks update, and with that done I can FINALLY cut the script and start polishing everything for release! I'll post a general timeline below of what comes next:

This week (1/31-2/7): If all goes well, I should be able to polish the update material and push a new Forks build out.

After Forks Update: It's back to Aria! Polishing the Ren'Py build into a quick demo to get an idea of what the vision was for this version. You all have certainly been waiting long enough!

After Ren'Py Aria Build Release: Update going into what's changing and why with the current Unity version of Aria. 

From there, the current idea is to get a new and improved Aria build up for you all, as well as writing the next Forks update during work downtime. For more in-depth info on those Forks updates, check-in to the thread on Weight Gaming as I get them going.

Whew, 3:30, that's not so bad! I'm going to go get a few hours of sleep and get back to finishing that Forks update! Good night and good morning, everyone!

Update 1/31/21

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