XaiJu
sculptooner
sculptooner

patreon


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Hello, fellows!

Just wanted to ask you for some feedback as far I see that more and more subscribers are leaving me everywhere.

Sooo, kindly ask you to choose a closest option from the poll and also I will be grateful for a comment from your side regarding what is the best in my minis and what would you like to be improve.

Once all units for the current project are completed (plan is to completed by the end of the year), we will start a new project, so I want to be prepared and maybe fix somthing so you will enjoy minis here more than ever)

P.S. Multiply choises are allowed)

Comments

Thank you, that's what I am going to fix then) Could you please advise - should I make changeable arms with a weapon or arm and weapon should be separated?

I agree with the above from Christopher Drake. The modularity might be useful for getting exactly what I want, but truth me told I would rather have whole models or just modular arms/heads. The scaling does not matter as much to me, as its pretty easy to increase the size of things in slicing programs.

BigKittyPaints

Thank you! So, do you mean that it should looks like on this screenshot - https://i.postimg.cc/mrVxRkmL/Screenshot-21.jpg Or maybe even legs should be combined with torso and I should add modular shoulder armor, modular full hands with several types of weapons and modular heads with 2-3 variants?

My two cents: your sculpts are great but don’t go overboard on modularity. There is no need to ever just have a hand. Either attach it to an arm or a weapon. We don’t need infinite combinations. We just need a little customization that we can actually use. I can’t even see the hands in the last release at native scale. I ended up printing at 150% and will probably go higher for a fig I can assemble. I live the mages but having separate arms, hands, spell effects and weapons is overkill. Everything from the shoulder down should have been one piece.

Christopher J Drake


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