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Cemu 1.26.0 released! (WIP5)

** scroll down for WIP 5 changelog **

Hey Patrons,
sorry for keeping you waiting. But this release took a lot more effort and time than expected.

As Cemu's input system is one of the oldest parts of the project, countless additions were made over the years to it, making it difficult to maintain, extend and generally inflexible to work with. With this experimental release, the whole code base for the input handling has been reworked, including the input settings UI. You're now able to configure multiple controllers for a single emulated controller. We also added default controller layouts for XInput and SDL mappings to simplify first time setup. The native wiimote support has not been re-added yet, as there have been a lot of issues with it and we want to fix at least some of them before this update releases to the public.

While we changed pretty much everything input related under the hood, we also tried to make the upgrading experience as seamless as possible. The UI has been reworked to allow for the new multi-mapping feature, but it still largely resembles the UI from previous Cemu releases. Controller profiles are now stored as XML files but we kept backward compatibility with legacy (.txt) profiles so you dont have to reconfigure your inputs.

Due to the highly experimental nature of this release, we decided to have a beta test phase (we call these WIP releases, WIP for work-in-progress). What this means is that we will continue to provide smaller updates over the next couple days (maybe weeks?) until we are satisfied with the quality of this update. After that it will be released as a public version with no extra one week delay.

Changelog:

Changes in WIP5:

You may have to recreate some of your controller profiles when updating to this version from a previous WIP build.

Changes in WIP4:

Changes in WIP3:

Changes in WIP2:

How to get Cemu 1.26.0 WIP5:

Download via Patreon login here.

How to upgrade from any previous Cemu version:

Extract all files from the zip into your existing Cemu folder. Any existing files can safely be replaced without overwriting save or config data.

List of known problems: 

Comments

Can't wait to try this! Thanks so much!

Thomas Pickett

Ok so im the only with that prob ?

Protoman X

Cemu crash after decompilig cache ( BOTW and Bayonetta )

Protoman X


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