0.2 Patchnotes for Skie's Inflatable Adventures
Added 2025-04-27 09:39:56 +0000 UTCHi there @everyone,
Update 0.2 “for Skie’s Inflatable Adventures” is now available for all people who have access to the developer branch. This update is a major update with a lot of rewritten codes and updates how “Inflating” is happening. The most important change is that you can now see all information in the “Main” or “Status”-Menu like normal Stats you used to know from a traditional RPG. Almost every common stat like “Dexterity” or “Luck” now has an impact on how the game and inflation feels.
And as you might have guessed, these changes make the core of the game a completely new one. However, the overall gameplay hasn’t changed much and the “Strength” of this new System hasn’t been implemented yet to be honest…Skills and Items that let you customize “Skie” more as ever before to your “Fetish”-Liking. That’s something for the 0.21 Update. If you want to play with the full potential of this new System I suggest you wait for 0.21. However 0.2 is still a big construction Site and it needs more testing as ever before because of its complexity. I will try my best that you can carry your “Savegame” from 0.2 to 2.1 over. That’s why I have disabled the “Trainers” teaching you new Skills. However, since this is still an “Alpha” I can’t guarantee it.
I hope you will enjoy this version as much as I did making it because a lot of these changes are based on the feedback I got from you. And I am always happy to hear more.
Stay healthy everyone!
#---Official Version 0.2 Patch Notes-------------------------------------------
OLD SAVEGAMES FROM 0.14 AND BELOW WILL NOT BE WORKING
#--Inflation-System Revamp---------------------------------------------------------
New visual stats in the Menu and Status-Screen!
Current Breastsize (BoS)
- Value of "Liquids" in Boobs*
- Value of "Air" in Boobs*
- Value of "Milk" in Boobs*
Current Bellysize (BeS)
- Value of "Liquids" in Belly*
- Value of "Air" in Belly*
- Value of "Food" in Belly*
Current Buttsize (BuS)
- Value of "Liquids" in Butt*
- Value of "Air" in Butt*
- Value of "Fat" in Butt*
Maximum Breastsize (MaxBoS)
Maximum Bellysize (MaxBeS)
Maximum Buttsize (MaxBuS)
Status-Bar showing Skie Overall-Fullness.
New Minigame added to Hose-Inflations
- Minigame "Simulates" Hose Inflation
- Skie's "Moan"s are getting louder when she gets bigger.
New UI
- New (Bigger) Center-Graphic of Skie
- Option to choose between an "Centered"- or "Sided"-UI
- Now shows HP and MP
#--Balancing-----------------------------------------------------------------------
"Attack"-Value renamed to "Strength"
- A high "Strength"-Value reduces Walkingspeed-Debuff.
- Slightly (0.5) reduce the Chance to "Tipping Over" while out of Stamina.
Magic Attack
- Increases DMG to Objects (For example: Ghosts, Lose Rocks)
- Increases gathered resources when using "MagicalAir" for mining.
Magic Defence
- Reduces "Inflation"-Damage taken (for example: Ghosts)
Agility
- Greatly (1.5) reduce the Chance to "Tipping Over" while out of Stamina.
Luck
- Increases the chance to get better Items from "Mining"
- Decreases the lost "Volume" of a inflated Bodypart when "Tipping Over".
- Decreases the Chance of a broken "Chisel" grom "Mining".
"Defence"-Value renamed to "Stability"
- A high "Stability"-Value allows Skie to "Overinflate" bigger on all bodyparts.
Overinflated causes "HP"-Damage.
- Can be restored by deflating completty or Health Potions.
- Bursting happens when HP reaches 0.
Transporting "Magical"-Water/Air now grants MP.
Boobs-Water, Boobs-Air and Boobs-Milk are now using one Mastery-Skill called "Inflatable Boobs".
Belly-Water, Belly-Air and Belly-Food are now using one Mastery-Skill called "Inflatable Belly".
Butt-Water, Butt-Air and Butt-Fat are now using one Mastery-Skill called "Inflatable Boobs".
Mining now uses all "Air" inside one Bodypart at once and rewards are given for each "20" filling.
Getting in contact with a "Ghosts", fully filling up one Bodypart by 100 "Inflation"-Damage.
- "Inflation"-Damage that does not fit into the "Bodypart" causes "HP"-Damage.
"Rain" increases the Chance of "Tipping Over" by 10%
Changes to gaining EXP and Skill-Recources
For "Inflating" you gain EXP which increases the overall Level and all Stats of the Character.
For "Inflating" and "Deflating" Mastery-Skills gain "Progress" and can be leveled up to increase stats.
Depending on your selection of your favorite "Fetish" the selected bodypart levels faster or slower.
For "Delivering" you receive "Gold" and "Inflation Points" (IP) which can be used to buy skills.
For "Overinflating"-Events you receive rare "OverInflation Points" (OP) which can be used to buy skills.
#--QoL-----------------------------------------------------------------------------
Removed the "Crafting"-Menu in the "Main"-Menu.
Moved the "Quest"-Menu to the first Layer of the "Main"-Menu.
#--Bugfixing-----------------------------------------------------------------------
Fixed a collision blocking the way in "Fossil Cave Lvl.1" (Chapter1)
Fixed a bug while "Fast Deflating" enabled and two or more Bodyparts are having the same sizes.
Reworked all "NPC", "Doors", "Animals" and "Hose"-Events on the Lym-Map which should have a significant impact on FPS.**
#--Other-----------------------------------------------------------------------
Reworked Ambient-Sounds for "Overworld" and "Caves" during Daytime.
#----------------------------------------------------------------------------------
*Only visible in the "Status-Menu"!
** After I have figured out how "Visustella"-PlugIns are handling "Map-Events" and their Scripts, I hope I finally have found a breakthrough in optimising the game and its FPS!