XaiJu
paulson
paulson

patreon


Website

Hi everyone! Thank you for your patience. Welcome to my website npccmod.com. Here you can find detailed descriptions and public versions of NPCC and NPCC Retail mods.

Comments

Hello, when I used the NPCC module, I found that garden shop owners can not cancel their careers, or even work in stalls, resulting in the creation of NPC to replace the position of garden shop owners, how to set it?

橘子

I didn't know any other way to contact you, so I hope you can see this. Could you please add the Professor of Arts & Science careers to the Job list? My professors keep losing their title and it keeps being assigned to random townies. I would greatly appreciate it; careers.add_career career_Adult_NPC_ProfessorNPC_Arts careers.add_career career_Adult_NPC_ProfessorNPC_Science

Hello. Thank you. What mod setting are you using? Especially RemoveLotDependency and RemoveRegionDependency? I assume that you have them disabled. In that case, it is default game behavior, i.e. NPCJob is lot-binded, so to assign sim you and selected sim have to be on that lot you want that sim to be assigned to. And 'broken sims' check in that case works the same way, i.e. if you assigned sim beign on one lot and after that you travel to another lot and check for broken sims - that sim will be there since it is another lot and he doesn't work here. And if you check broken sims at the same lot as you assigned that sim - all should be ok, he shouldn't appear there. I hope that will help to clarify your issues. If it doesn't, please, let me know - we will figure this out.

Or maybe pay the $3, Sueladysims? Paulson doesn't owe us (or you) anything.

Betty Flambert

Thank you for explaining ;) Okay but will this be fixed for the new world at some point? I mean even the MCCommander gets the update for public as soon a patch is out shortly afterward. Would be nice if it works like that with the NPCC, too ;) Just thinking you know ;) I created a post on my CC finds via tumblr and people are liking it like crazy and I'm sure you get some new patrons through that but some say it 's not up to date! In that case it would be nice if you would not let down the public simmers, because it would come across as you only care about those who pay, you know ;) Would be nice if we "average" simmers could be at last up to date with the latest patch ;) if we don't get the addons, I'm fine if the basic works.

suepixels

The public version will be compatible with the latest version of the game and fix problems, but will lack new functionality than the patreon version. That is to say, the public version will not work in the new pack world.So far it looks like this.

I have a question! Does that mean that the "public" version will never be up to date as the version behind your paywall? Unless I pay? Where is the difference, can you please explain more detailed for those who can't afford to support you? I'm kinda confused... just saying. I love this mod and would love to continue to use it.

suepixels

Mmmm... Can you put the public version in SFS for backup download? We have Internet restrictions that most foreign links cannot be browsed. SFS is the only one that can be downloaded in China. Or if you have a public version in patreon, we can download it. To be honest, I've seen someone upload it privately.

1.2.3f is compatible with 1.55, but it has no RoM settings

Hey Paulson! Love your mods. However I'm a little confused, is the NPC Control version on your public site the same as the released one here on Patreon? And is the one here on patreon compatible with the latest patch?

Ashles

Hello, First, thank you for the mod. The new option to see 'broken' sims is really helpful. I don't know if it's possible, but it would be even more helpful to have an option to 'repair broken sims' within the menu. I can see which ones are broken (aka missing necessary traits/skills etc for a particular NPC job) but it doesn't tell me which traits/skills are missing so that I can fix it manually. For instance, I created a few sims to be bartenders and I assign them that job. MC Command Center shows me that they do have the job I assigned them. But, when I check broken sims they appear in the list. I already gave them the necessary mixologist skills so what trait or skill is missing? I'm having the same issue for many roles (nanny, mail carrier, conspiracy theorists etc). A similar problem I have is with assigning jobs. When I choose to 'assign job to another sim' only a small handful of sims show up as options. If the mod would tell me which traits/attributes/skills to assign to the sim I want to fill that role then I assume they would show up on the list. I'm super grateful for the mod, which is why I'm a patron, but the mod doesn't have a lot of explanations within it to help you navigate how to use it.

Please, post the content of LE file here or upload it somewhere and post the link. Thank you

I have LEs generating from your version on the website. (I use better exceptions)

SheSeraph

1.2.3f is updated 1.2.3e with fixes for 1.55 without RoM settings. I'll fix the description, sorry about that.

I saw NPCC 1.2.3f. You seem to have directly copied the 1.2.3e description, which is compatible with 1.53. Is it compatible with 1.55, but no RoM settings? And Sulani bug have been officially fixed.


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