Good Society creator Hayley Gordon joins Brian Flaherty and this season's GM Carolyn Page to talk about building a Regency era game, role-playing in high society, and how the 2005 film version of Pride and Prejudice is OBVIOUSLY better than the 1995 BBC mini-series.
This season is sure to be the talk of the ton as we play Good Society, a game of estates and balls, sly glances and turns about the garden–at least on the surface. Underneath is a game about social ambition, family obligation, and breath-taking, heart-stopping longing.
CREDITS:
Produced by Brian Flaherty & Elliot Davis Edited and Designed by Brian Flaherty DIE was created by Hayley Gordon and Vee Hendro Published by Storybrewers Roleplaying Podcast Artwork by Elliot Davis