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LexManos
LexManos

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1.13/1.14

Hello everyone, people have asked me to update you guys here. I am working on 1.14 at the moment. 1.13 has been out and ready for people to test for several months now. 1.14 is in the works, we had to re-write a few of our update tool chains. And I opened up the update process to allow more community input when it comes to class names. We have also started to design a naming standard for the MCP environment. So that took some time to allow everyone to discuss and vote.

After we finalize the MCPConfig update. We can get started on Forge itself. So be sure to keep an eye on the forums/github for more details.

Comments

By any chance, will we see any new big features coming to Forge 1.14? I have had some great ideas and was wondering if anything new and excited would be changing

Thanks for the update. I'm skipping 1.13 but 1.14 seems to have a lot of juicy updates mods could work with but it will probably also mean the abandoning of a few mods that affected village(r)s since they would need extensive reworks, I guess. Anyway, looking forward to it, until then 1.12.2 is fine.


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