Been a while since I had something to show for the game. Made a change to the bloating TF I was working on, making it a balloon move used for floating with a potential KO from being overused. Attached is a video of it being demonstrated.
A broader change for the design I wish to toy with is give the TFs like extra moves used at-will rather than just being from interacting with the levels, adding on to the default stretch and ball moves. This on top of changes to levels and progression, I wish to add some more exploring and experimenting with the different moves. It's still mostly up in the air now, but I hope to cement the design down the road.