XaiJu
MacGruber_Laboratory
MacGruber_Laboratory

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Life v12: Gaze Improvements

My Gaze plugin, that is part of the Life package, always had trouble if the character was not upright. This bug was in there since the beginning when it was originally released as demo for my VaM ScriptEngine release back in 2018. Uh...that was the dark ages of VaM!

Anyway, I refactored a bit and the issue is fixed now! In addition you now optionally can select your own reference control node, if you need full control on where you want "up" to be. This defaults to the characters chestControl, which should be good enough in most cases and it is what was used before. Made a quick video of how this looks now.

Besides this I made some improvements on how you can swap parts of the modular code of the Life package for your own! It's still a bit struggle to create such a VAR, VaM does not recognize the reference to Life.12 on its own, so you have to add the reference manually in the meta.json file. I attached an example of a Life version that does not do mouth/lips animation, as this was something that was requested multiple times so other plugins can take control of that. Note that if you want to re-release major parts of Life in modified form, you have to wait for EarlyAccess to end and release under CC-BY-SA license.

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Life v12: Gaze Improvements Life v12: Gaze Improvements

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