Life plugin v0.4
Added 2020-03-01 14:37:58 +0000 UTC
(This is old! Check the new version here!) As teasered a few days ago, this update includes a number of improvements to the plugin collection:
- I have added 3 different sound effects with multiple sounds each: wet lube, a fleshy slap of meat hitting meat and last but not least some light bed/mattress squeaking. Thanks to Bluzz44 for providing most of these! These are of course all separate sound effects, meaning they can be located at their correct position in 3D. VaM is (of course) using a spatializer instead of just lame 3D-stereo sound, meaning when in VR your brain can actually locate that the sound is coming from the bed below you and not from the girls mouth. As a side effect, having separate sound effects allows you to tweak timing and volume to your liking individually.
- Added Life04 demo, which is identical to Life03, except that it shows off the new sound effects. Check out this demo video! (Also: HQ version on MEGA)
- I have implemented an AudioDistanceAttenuation plugin. This is an attempt at an improved audio distance attenuation curve over the Unity default logarithm curve. There is also an attempt to compensate for the apparent distances differences when dealing with different camera FoV angles. To say it in simpler words: This improves how the volume decreases with distance from the source, which was always a hassle in VaM. The plugin will be shipped with this package for convenience, but can also be used separately and is offered as a free download.
- Additionally I spend the entire day yesterday improving how the DriverThrust sub-plugin syncs to the breathing, since it had really trouble with unregular (=normal) breathing. Often it made sudden speed changes to re-sync, which could look weird. The new sync code should improve this a lot, especially since part of the speed difference is caught by reducing or extending the range of motion instead of just speed alone. This is far less noticeable, If this is still not good enough, you can crank up the "Rhythm Damping" slider in the Breathing plugin, since that makes breathing more regular.
- Some of the breathing sounds accidentally used Vorbis/MP3 audio compression, which is the default for Unity. That was slightly lower quality and also had a minimally higher CPU drain. However, I doubt anyone will notice the difference ;)
- Audio pitch for the Person atom is now forced to 1.0 to avoid de-syncs.
- Tutorial: Creating Life03 received minor updates to reflect some v0.4 changes.
Download
2 week EarlyAccess for Patreons. On March 15, this will become freely available to the community as usual. Download: https://www.patreon.com/posts/34479934
(Edit: It's now free!)