Life: Synced Breathing v0.1
Added 2019-12-18 22:18:09 +0000 UTC
(This is an old version, new version here!)
This is a work-in-progress release of the Breathing plugin I had been advertising for a long time. I'm aiming to make some more tweaks on the weekend, but I can't guarantee it will finish before I disappear into the holiday season. Below you find a list of what further steps are planned.
For those not familiar with my old breathing plugin from a year ago: This is a plugin that plays breathing audio recordings while playing synchronized animations. The first plugin just used audio extracted from VaM. However, thanks to YOU (my patrons!) I was able to commission $180 (incl. VAT) worth of professional breathing audio recordings from VoiceLikeCandy.
Not all of these recordings could be included yet, since every single breath needs to be cut and measured precisely. That just takes a LOT of time. Anyway, the plugin now contains 4 datasets:
- "Candy-Nose" (55 new sounds)
- "Candy-Sensual" (46 new sounds)
- "Original" / "Original-Moan" (40 original sounds ported from old plugin)
The code has been rewritten from scratch, now featuring a far better event and blending system. Also it is modular now, meaning you can implement your own "driver" sub-plugins to do you own animations or control external devices (e-stim, suckers, ...)
Sounds as well as all the timing information is now loaded from an AssetBundle, which loads WAY faster than before, despite having more than tripled the amount of data.
The package includes:
- Breathing plugin
- Gaze plugin
- Eyes plugin
- 2 simple demo scenes
Due to Patreon's policy I can't post a video here. However, I linked it in the reddit post.
Download
2-week EarlyAccess for Patrons. Will be public on 01/01/2020: https://www.patreon.com/posts/life-synced-32456960
You will also need the "Breath1" morph from the Upperbody-Reloaded-Lite pack. Very likely you have it already, but just in case, find it here for example.
Future Plans
- General tweaking (ETA: January)
- More reasonable volume balance of the recordings against each other (ETA: January)
- Smooth transition between BreathOut-BreathIn and BreathIn-BreathOut formats. Currently there is a hiccup of the animation because either a breath-out or breath-in is missing and the plugin gets confused. Sounds like a needless complication, but it's just how human breathing works at different intensities. (ETA: January)
- Better Chest/Stomach/Nose morphs would be great? Currently I'm still turning the chest control instead of inflating the lung. Chest: Note this is a rotating movement. Possibly it needs two script controlled morphs for separate forward and up movement to achieve the rotation? Stomach: Currently using a morph from the Reloaded-Lite pack. Nose: For now I'm abusing two of the nose morphs, maybe we can make this look better?
- A reasonable commission for those morphs is obviously possible, Patreon preferred. If you can provide quality (!) morphs, contact me. (That means you actually deliver on an agreed date...I don't like to run after people for several weeks and still not getting something usable) (ETA: As soon as I find someone...)
- "Candy-Mouth" recordings. Very similar to the nose breathing, just mouth breathing. (ETA: February)
- 2 different sets of orgasm sounds! Likely to be integrated into the Candy-Sensual set. I think it would make sense to have a button to trigger an orgasm as well as a way to trigger it by script. (ETA: February)
- Vague future plan: Integration of voice lines matching the breathing/animation spoken by Candy. (ETA: March?)